In Luigi’s Mansion 2 you can find several boos. We’ll tell you where to find each one in each section.
Gloomy Manor
A-1 In the garage you can show up a wheel at the door. If this one is back, Boogie Woogie appears.
A-2 In the garden entrance you can make a table visible in front of the carpet. If this one is back, the BaBoon also appears. Vacuum it in!
A-3 The tripod is missing in the studio. Let it reappear for Boo Boo to appear. Make it visible and then vacuum it in.
A-4 He is in the dining room under the tablecloth. You have to vacuum up this one anyway, because it leads to the completion of the mission.
A-5 Go to the library and make the piano and the stack of books visible, so that Ooga Booga appears, which ones to vacuum up.
Haunted Towers
B-1 Make the cabinet visible in the generator room. This is where MamBoo hides.
B-2 There is a cloth in the canal. Vacuum on this and Boolean appears.
B-3 In the mausoleum you must first free Toad. Then you can make a vase visible on the right, in which the Booluga is located.
B-4 In the Family Room you will find some pictures in the next room. Where one is missing on the wall, where there is a dark spot. Let the picture reappear and Boo B. Trap appears.
B-5 In the workshop room once all things are gone (when the dog is in the Toolshed Stairs), let them reappear and French Boodle shows up.
Old Clockworks
C-1 In the warehouse you can make arrows visible on the floor. Follow these and you will find an invisible coil in the box. Insert these in the front of the device and then pull on the tape to get a gem. Further to the right you will find a red coil. Also put these in the machine and pull on the tape. After that, ComBooter appears.
C-2 While the quarry fills with sand, you must vacuum up all spirits. Once you have arrived at the top, you can make visible a bridge in which Bootine is located.
C-3: In the Kiln Room, close the valve on the left. Restore the missing valve on the right with the Dark-Light Device, then close it too. Vacuum away the steam and flash the switch to open the gate. Capture the two Greenies to reveal the Boo.
C-4 In the Clock Tower Gate you can make a lamp visible to the right of the clock in which JamBoolaya is hidden.
C-5 In the middle of the main gearbox you can make a gear appear. Go back to the door and use the gear to get upstairs. On the left, you can pull off a secret wall. Follow the invisible arrows on the floor and open the box in which Boony Raboot is located.
Secret Mine
D-1 Then go through the door and follow the corridor and you will land in the air shaft. Shoot the toad upstairs into the gondola so you can grab the key on the other side. Go back and you can make a barrel appear to the right of the door where Boofoon is.
D-2 Make the chair next to the door visible again and then vacuum up the Boo.
D-3 In the smuggling nest, an armor is missing, it is back, you close the window and vacuum up all the spirits. After that, go via elevator shaft into the Deep Hall. Here you can make the cooking pot visible before the fire. Afterwards blow him over the fire so that rainbows appear.
Treacherous Mansion
E-1 At the end you end up in the secret laboratory. Vacuum in all the ghosts here and then turn on the wheel until it is fully turned up. Then Boolldog appears, catch him with your Poltergust too.
E-2: Use the two Toads to activate the courtyard mechanism, then capture Boopa Troopa.
E-3 Finally, you go with the balloon to the Knights exhibition, you collect all the coins with a golden balloon here, the boo appears in a chest.
E-4: Defeat and vacuum Big Boo.
E-5: Make hot air balloon appear in the middle with Dark-Light Device to lure MaraBoo out of hiding.
