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Walkthrough & guides

Gwarhar Lagoon

Mario & Luigi: Superstar Saga guide hub

Teehee Valley

In the castle you are advised to visit the desert again. Before you do, you can do a few things. To the right of the desert entrance, you will find a bonus area. If you spray all the beans with water here, you create new platform and get red pepper at the end. Go to the Teehee Valley. This time you choose the path to the right. There you will find an old ship on which a part of the Beanstar floats. Move to the ship and then go inside.


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Access to the Beanstar campsite is initially denied to you. Then go downstairs, where you can now play the barrel game. There are five barrels in a row. Practice a little at first, you are daring to the actual minigame. If you manage to clear 9 rows, you will receive a membership card. With these you now come into the locked room. A crew member is trapped here. Now go up a little in the ship and hit the striking spot with the hammer. This causes some TNT to drop. If Mario lights them, the ship sinks into the sea.


The relaxation room

Continue following the Beanstar and ignite the flame in the large room at the top right to open the gate. Solve the few puzzles to keep moving forward. At the end you will land in the Gwarhar Lagoon. In the north you will find the corresponding warp pipe. Visit the Jellyfish Sisters relaxation room. For a little change, you’ll learn new pairing skills here. First is Luigi, who can now also meaningfully miss Mario an electric shock. For example, it is possible to move boo statues. Mario, on the other hand, burns Luigi’s butt, causing him to start with extreme speed.


Gwarhar Lagoon

Once this has been learned, it is of course the practical application. First run around the Koopas so you can find the red pearl bean. Also solve the puzzles with Luigi, so that the green pearl is yours.

Back on the surface, you can now explore the Gwarhar Lagoon better. So ram around the Koopa and then go into the yellow warp pipe. Follow the path and then return to the water surface, you are at the central point of the tube square. From here you must now solve puzzles in all directions. First, go south. Overcome the reels by shocking Mario from behind. Follow the path with the platforms. With a vertebral attack, you can move it to the different positions. Go to the left and control the platforms so that you get further up. Then climb up to the Boo statue and move it so that the first piece of bridge appears.

Name HP Erf. Coins
Elite Troopea 40 40 12
Gritty Goomba 50 68 8
Boomerang Bro 60 100 20
Sand cheep 25 120 14
Sharkbone? 50 80 10
Starkiss 30 58 1
Malibut 60 68 8
Cheep cheep
Mecha-Blooper 80 92 12
Puffer-Cheep 26 80 10

The Mysteries in the West

In the west of the island you will find another stretch of beach that leads you to a yellow warp pipe. Master this underwater section. You have to stay north here to find the exit. The Warp Pipe then leads you directly to the second Boo statue.

Then go to the southwest. This time you have to run from A to B as quickly as possible and activate the! blocks. If you can do this, you can move on and the third Boo statue and make the last bridge piece appear. Save the game and get ready for the boss fight.


Fight: Hermie III

His main attack is to pinch his Enemies with his large scissors. He puts his Scissors in front of his Enemies and when she starts to pulsate, he snaps. But he can also fire large, poisonous bubbles from his mouth, which you have to fend off with the hammer. To harm Hermie III, you have to attack his head. You can also attack Paguri’s scissors, which, if they’ve taken enough damage, get a bandage and can’t be used for a while. If his two scissors have a bandage, he retreats into his case to regenerate his HP. You can attack your tank now, but that costs Hermie III only 1 HP; to lure it out, you have to use Mario’s fire hand, which causes Paguri’s decorations to catch fire. Once you have defeated him, he calms down again, the three women explain the situation and you get the #1 star bean part from Hermie III.

Our journey now continues to the Yoshi Theater.Yoshi Theater, Harhall’s Studio and Winkle Colosseum

Name HP Erf. Coins
Hermie III 400 450 80