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Walkthrough & guides

Woohoo Hooniversity

Mario & Luigi: Superstar Saga guide hub

Learn to Laugh in Woohoo Hooniversity

First of all, go left from the castle and activate the warp pipe for the Beanbean Castle Town. Afterwards you will make your way to Loch College, which is located east of Beanbean Castle Town. Along the way, you can tell by the X on the floor where a grin bean is hiding. To obtain this, you hit Luigi in the ground and come back up exactly below the cross. A little further down you will find a chain link on the left, through which you can get through with Luigi. If you follow the path, you can open a gate for later. Afterwards we pass the guards to Woohoo Hooniversity. Once you arrive, you can save the game first.

Name HP Erf. Coins
Beanie 8 4 2
Parabeanie 20 9 2
Troopea 20 16 3

The Sun Gate

Inside, all the scientists will first run to you because they flee from Ludmilla. Go straight into the big hall and activate the right one! Block to open the gate. Just follow the path (wherever stands with mirrors stand). Until you finally land at the Sun Gate. Before that is a sign with two combinations, try the second in the big hall. Say, hit against the cones so that the blue, red pattern matches the table. When this has worked out, a large beam appears, which opens the gate.

Name HP Erf. Coins
Laser Guy 20 20 4
Jojo-Br 40 30 10
Virus 36 22 4
Virus 36 22 4
Virus 36 22 4
Eeker 20 24 0
Mecha-Chomp 36 26 6

Three puzzles

Below you will find a puzzle, send Mario & Luigi alternately through the different Great Holes and Gates and activate all Color Switches with the hammer. This is followed by a minigame in which you have to jump 25 points for the gate to open. Once this is done, you climb over the walls into the right section with Mario and make a barrel appear through the Color Switch. With this you can now reach the last Color Switch and turn the mirror. The next gate opens and so does the next puzzle. The first color switch is easy to find if you follow the aisle. For the second you have to swirl over the abyss and crawl into the gap with Mini-Mario and activate the second Color Switch there. Then place the barrels so that the energy ball hits the switching console and kidnaps a gripping arm Luigi. Take the weather with Mario and overcome the barrels until you finally arrive at the top and Luigi is freed. The last gate has opened. Here you have to aim the mice with the water belly Mario and shoot them into the power line. Use the hammer of Luigi. If this is done, you only have to adjust the lens correctly in the large hall so that this gate opens.


Fight against Cackletta

Recommended Level: 15

Now comes the fight against Cackletta. This is good to defeat at level 15. At first it doubles, then you should try by jumps to find out which is the real one. If this is found, you use your brother attacks to cause proper damage. Make sure that you do not fall into the holes of Cackletta, as you get 1t tied to the leg as a weight and become very immobile. You should also avoid being hit by lightning, as it will cause a lot of damage. After a good 10 rounds he should be defeated.

Name HP Erf. Coins
Cackletta 300 900 100

The Laughter

Recommended Level: 15

After the victory over Cackletta, we go to the basement. Here are more puzzles with the mice waiting for you. But once you have done this, the door opens and a new fight awaits you. This time against Popple and Bows?-Azubi. Once again, it is important to focus on Bowser, as Popple escapes from the fight alone. It is best to set your brother attacks to end the whole after 5 rounds. This is followed by a violent explosion that hurls you on Oho Oasis.

Name HP Erf. Coins
Popple 150 120 33
Bows?-Azubi 250 180 33