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Walkthrough & guides

Kremwood Forest

Donkey Kong Country 3: Dixie Kong’s Double Trouble! guide hub

The Kremwood Forest combines tree trunks, river banks and old mills. In addition, an important side task around the bear Brash awaits you here.

Barrel Shield Bust-Up

The big barrels protect you from the buzzes. Observe its rhythm and move on until the path is clear.

Bonus #1: Once you find the first TNT barrel, examine the wall to the left of it. Blow it up and enter the hidden area.

DK Coin: Shortly after the N you can throw your partner on a higher branch. From there you reach Koin.

Bonus #2: Just before the end, another TNT barrel is right next to a suspicious wall. Blast them and work your way up. With Dixie you can then glide through the narrow openings.

Riverside Race

The entire level is a race against the clock. Time does not matter for the normal conclusion – but for a secret.

Bonus #1: After the K, there is an elevated platform above an underwater tunnel. Kiddy can reach them with his water-jumping roller.

Bonus #2: To the left of several red buzzes is an invincibility barrel in the water. Activate it and then run through the Enemies for Bonus Barrel.

DK Coin: After the G, you have to run a water jump roll to the left from the right bank to reach the elevated platform with Koin.

Brash’s record

Finish Riverside Race in less than 1:15 minutes and then visit Brash.

The bad loser gets so angry that he transports a tree trunk into the river. This forms a bridge to the secret Cave Arichs reserve, where another banana bird awaits.

Squeals on Wheels

In the mill you have to drive the mice out of their wheels to activate various doors and mechanisms.

Bonus #1: On the O you jump left over the corresponding wheel.

Bonus #2: After the star barrel you have to go up above the wheels. For this you need a partner throw.

DK Coin: Jumps over the wheel, which is guarded by two green buzzes, to the right.

Springin‘ Spiders

The purple spiders work like living springboards. You can partially change their position by approaching them.

Bonus #1: To the left of the K you can drop into an opening. There is a squawks barrel waiting. Fly up with the parrot and follow the hidden path.

DK Coin: After the star barrel, you use a purple spider and then a partner toss to get over the red buzz. Throw the metal barrel through the opening and then get the DK Coin.

Bonus #2: Near the G you will meet a Kopter. To the right of one of the spiders you can drop into a small opening.

Bobbing Barrel Brawl

The barrels on the water are your main platforms. Wait until they are right before you jump.

Bonus #1: A buzz hovers above the highly visible bonus barrel. Use the Booty Bird over it as a bullet to clear the way.

DK Coin: Koin is right on the normal path.

Bonus #2: After the star barrel, two cocos get out of the water. Use it as a springboard and then jump into the water basin from a high altitude.

Boss: Arich’s Ambush

Arich hangs on the blanket and spits sticky bullets at you.

Use the wooden barrels and throw them against Arich’s bottom. If he shoots slime, he prefers to turn off the barrel briefly so that it is not destroyed.

After the victory, you get the patch. Take him to Funky Kong and he builds the hovercraft from it.

With the Hovercraft you can now reach new parts of the Northern Kremisphere.