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Walkthrough & guides

Chimp Caverns

Donkey Kong Country guide hub

Chimp Caverns bonus-room guide for the original SNES adventure. Use the stage sections below to find the hidden entrances needed for 101% completion. K-O-N-G letters are optional for the completion percentage.

Level Overview

  • Tanked Up Trouble
  • Manic Mincers
  • Misty Mine
  • Loopy Lights
  • Platform Perils

Tanked Up Trouble

Bonus #59: Don’t pick up the first tank, drop the van into the depths.


Manic Mincers

Bonus #60: Not far from Checkpoint there is a wooden barrel. The coming wall to the right of it is destructible.

Bonus #61: Not far after arrow sign there is a TNT barrel. Take this and jump far to the right to not catch a beaver and blow up the right wall.


Misty Mine

Bonus #62: Climb down the rope that follows Checkpoint after you have been swung right from it. You will see an entrance.

Bonus #63: The next TNT barrel to Checkpoint can destroy the following wall on the right.


Loopy Lights

Bonus #64: The first abyss contains a bonus barrel.

Bonus #65: After checkpoint there is a vulture sitting on an ON/OFF color switch, under which a wooden barrel stands. Use this for the next wall on the right.


Platform Perils

Bonus #66: Jump to the first platform at the start of the level and jump straight up immediately so that you land on the non-visible platform below, which promotes you to the penultimate bonus barrel.

Bonus #67: Uses the sloping platform near the exit and jumps to the right to the last bonus barrel.