World 2 — Primate Plains contains six normal levels. Collect both Bonus Coins and the DK Coin in each stage, then claim the boss coin and Bear’s card rewards before leaving.
Coral Quarrel
After K, swim below the two groups of Bazzas for Bonus 1. Immediately after the Star Barrel, ignore the right arrow and enter the left dead end for the DK Coin. After G, swim left to the barrel above the Bounty Bass for Bonus 2. Gather all twelve stars between the fish before taking the coin.
Minky Mischief
After O, follow the branches down into the hollow tree. The niche beside the Buzz contains Bonus 1. Near the end, fly upward as Squawks at the right-hand banana arrow and pass the three Buzzes for Bonus 2. After G, climb the long rope and leave the trunk on the right. Jump left toward the lone banana for the invisible barrel sequence to Koin and the steel barrel.
Jetty Jitters
Backtrack left from the start for Koin and the steel barrel; throw toward the left boundary for a rebound. Before O, drop below the long rope to Bonus 1. Its 63-star route includes water beneath the jetties near the end. After N, use Dixie to glide from the last rope onto the roof and take the right-hand barrel for Bonus 2. Use the enemies or Kiddy’s stronger jump attack where the final roof route requires them.
Black Ice Blitz
The gap immediately after G contains Bonus 1. Collect all eighteen stars during the toboggan ride; there is no backtracking for a missed one. At the finish, jump over the goal flag to the raised ground and lone banana for Bonus 2. Koin is also beyond the flag: take the cannon to the depression, fetch the barrel from the right step and rebound it behind his shield.
Riverbank Riot
Koin is near the first step. Fetch the barrel behind the starting position and throw it against the wall behind him. In the first pool, swim left along the bottom for Bonus 1. Shortly after N, use a steel barrel to clear the two Buzzes. The hidden cannon behind them leads to Bonus 2, where four Niknaks must be defeated.
Miller Instinct
Koin stands shortly after K. Climb to the barrel beneath the Squawks transformation and rebound it behind him. From Koin’s platform, jump right over the cannon to Bonus 1 for the rope course with 36 stars. Near the end, do not fly left toward the obvious No Animal Sign. Take the passage on the right for Bonus 2 and follow its upward cannon sequence.
Boss: Bleak Magic
Avoid the arcing snowballs using the ground and hut on the right. When the barrel appears on the roof and Bleak jumps in place, throw the barrel at its chest. Dodge the three fast snowballs after each hit before preparing the next throw. Four hits earn the boss coin.
Check the twelve level Bonus Coins, six level DK Coins and the shop rewards, save at Wrinkly, then continue to World 3 — Blackforest Plateau.
