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Walkthrough & guides

World 3 — Blackforest Plateau

Donkey Kong Land III guide hub

World 3 — Blackforest Plateau contains six normal levels. Collect both Bonus Coins and the DK Coin in each stage, then claim the boss coin and Bear’s card rewards before leaving.

Rocketeer Rally

Near K, bounce from the Niknak across the right-hand gap for Bonus 1, using the Tracker Barrels to collect eight stars. At the end, follow the right banana arrow to the Booster Barrel and travel up-left; the next floating barrel reaches Bonus 2. Before finishing, return to the higher platform for Koin. Rebound its barrel from the left. If an enemy destroys the barrel, leave the area and return to respawn it.

Vertigo Verge

After K, descend the long rope to the three-way junction and take the left horizontal rope for Bonus 1. After the Star Barrel, carry the steel barrel down-right to Koin and use the wall behind him. After G, descend toward the right-pointing arrow but choose the lower ropes instead of the main right route. The barrel beneath the floor leads to Bonus 2.

Polar Pitfalls

After O and the Skidda, the lone banana marks the gap to Bonus 1. Koin waits in a depression beyond the Star Barrel; fetch the barrel farther right behind the hut and bring it back. After N, pass the first Buzz gap and drop beneath the second Buzz for Bonus 2. Wait for a clear descent before committing to that drop.

Surface Tension

Backtrack left from the start and pass beneath the two Buzzes for Bonus 1, defeating its Niknaks by jumping on them. Drop into the small gap at O for Bonus 2, whose route travels right on land and then left through the water. After N, take the cannon to the steel barrel and carry it down-left to Koin. Use the wall rebound while keeping his shield aimed away from the returning barrel.

Tundra Blunda

Head left past the Knocka at the start and jump toward the middle of the hut roof for Bonus 1. Use its three barrels against the three Buzzes. After K, bounce from the Niknak left into the invisible cannon for Bonus 2, watching the Lemguins during the challenge. At the finish, jump over the goal flag for Koin and use the nearby barrel against the right wall.

Redwood Rampage

After the first Nid, descend and go left to the rope. Climb past the Minkys for Bonus 1. After returning, cross the next trunks and two Nids, then drop left to the branch with a steel barrel. Throw right while Koin holds the shield upward. As Squawks at G, fly down through the first left opening for Bonus 2 beneath the branch. Defeat all eight Buzzes there.

Boss: Arich Attack

Dodge the poison balls and wait for Arich to begin jumping. Land on the exposed top during that phase; this Game Boy fight does not use the SNES barrel strategy. After each hit, avoid the faster movement and subsequent bouncing projectiles. Four hits finish the fight, but wait for the final movement to end before collecting the coin.

Check the twelve level Bonus Coins, six level DK Coins and the shop rewards, save at Wrinkly, then continue to World 4 — Great Ape Lakes.