The new weapon
Arriving at the bottom, save first and only then go through the door. Behind it, you will meet the Hammer brothers who kidnap Mario & Luigi and challenge the babies to battle. It is best to always use the Bros. Flower, this is the fastest. After a successful fight, you get hammer for the babies, there is also a tutorial on how to use them. Once you’ve got through this, go through the door on the left for two people. You dig through the grid and you smash the boxes. At the end of the road, a bean is found under the X. In the next section, you dig through the grid at the back right and then walk down on the top of the wall. There you hit against the red color switch, then you go back to the wall and jump left to the other side to activate the next red color switch. With the help of the two new blocks, you can now access the tunnel system on the top left. In this you meet, the two Hammer brothers now explain how you use the Hammer.
| Name | HP | Attack | Defense | Ges. | Erf. | Coins |
|---|---|---|---|---|---|---|
| Hammer brother 1 | 90 | 30 | 30 | 21 | 40 | 35 |
| Hammer brother 2 | 90 | 30 | 30 | 21 | 40 | 35 |
| Spiny Shroopa | 16 | 25 | 32 | 18 | 8 | 5 |
| Dr. Shroob | 45 | 40 | 32 | 23 | 18 | 10 |
Reunited
Once you have left the cave, you have to go right through the grid towards Tree. In this tree, you will smash all four balls so that Mario & Luigi are freed. Once again a fight against the sting shroopas follows, once you have defeated the sting shroopas you have to let the babies activate the color switch in the upper right. After that, head right up to the blue warp pipe and continue down.
| Name | HP | Attack | Defense | Ges. | Erf. | Coins |
|---|---|---|---|---|---|---|
| Spiny Shroopa | 16 | 25 | 32 | 18 | 8 | 5 |
| Dr. Shroob | 45 | 40 | 32 | 23 | 18 | 10 |
Topscreen, touchscreen, topscreen
Save best again and go upstairs. Here you dig through the grid again with the babies and activate the red color switch to open the gate. Take the new path to the right. On the long path you will find a small cave above where the babies fit well through. In the cave you have to activate a red color switch, which turns off the current from a gate. With the big ones you now go to the right and jump against the two! blocks to make a bridge appear with the babies. With the babies you have to activate a red color switch again. With Mario & Luigi you have to go further to the right to the next! blocks before you activate the blocks with the babies. Now a new platform has appeared in the Cave, which allows the way to the exit. Out of the cave, you have to walk along the narrow path on the left, hammering the boxes. At the end you will find two color switches that open the two doors. The left door leads you to a “minigame”, so if you want to do without coins, then go right.
Electricity below you
So use the right door and go up and then to the right. Here you will again find a controllable platform, throw the babies on the lead. Inside the cave is the control block. On the way, you will find another one! Block, which makes an important bridge appear in the cave. Once you have brought Mario & Luigi over the Lightning field, you will find two! blocks on the right, which you must also activate for another bridge to appear. With the babies you now go over both and leave the cave on the right. Together you walk through the door with the heroes. Save here and fill up your HP.
Is that a wiggler?
This is followed by the fight against Swiggler. Besides Swiggler, you also have to fight Dr. Shroobs, which appear again and again. Attack them in the first round with normal jumps, because Swiggler is still too aggressive. If one of these holds a poison mushroom in the next round, you should have this Dr. Shroob attack, so that the mushroom falls into the drink of Swiggler. When Swiggler drinks the brown broth, he turns green and is weakened. This is your chance with the Bros. Item to attack cannon bullet. On average, he should lose 80 HP. Don’t grab a Dr. Shroob on when he holds a red mushroom in his hand. If this mushroom falls into the drink, 40 HP regenerates at Swiggler. After three attacks with the Cannon, Swiggler is already defeated. Its cloud of smoke can be fended off with the hammer. It may have to be met twice. They defeated Dr. Shroobs give even more experience point;. The victory brings you the second Cobalt Star, unfortunately both splinters are taken from you after Baby Bowser.
Green drink = UFO attack Black drink = Swiggler turns green (defense sinks) Red drink = +40 HP for Swiggler
| Name | HP | Attack | Defense | Ges. | Erf. | Coins |
|---|---|---|---|---|---|---|
| Swiggler | 200 | 36 | 100 | 23 | 160 | 120 |
| Dr. Shroob | 45 | 40 | 32 | 23 | 18 | 10 |































































