Skip to content
Walkthrough & guides

Mushroom Kingdom

Super Mario RPG guide hub

Mushroom Kingdom. Follow the linked route in order, stopping for recovery before the major fights. This chapter follows the Nintendo Switch remake.

In this chapter

Bowser’s Keep and Mario’s Pad

In the opening visit to Bowser’s Keep, attack the chain holding Bowser’s chandelier to end the fight. After Mario lands at his house, speak to Toad, revisit the keep to see the broken bridge and return to report what happened. Take the item and timed-attack explanations before leaving.

Rest at the mushroom lamp in Mario’s house if you need recovery, save at the outdoor block and head along Mushroom Way. The damaged bridge is a story barrier; repeatedly returning to the keep will not open the next route.

Mushroom Way

Fight or avoid the Goombas and Paratroopas while rescuing Toad along the path. Defeating the Goomba on the spinning flower makes it usable: face the side ledge and jump from it to collect the Flower, then visit Toad’s high ledge for his reward. Flowers from chests increase the shared maximum FP.

At the end, defeat the two Hammer Bros. Concentrate on one, use Mario’s Jump and heal before another hammer volley can defeat him. The survivor strengthens itself after its partner falls. Equip the Hammer afterward; receiving a weapon does not equip it automatically. Continue to Mushroom Kingdom.

Mushroom Kingdom — shops and hidden treasures

Visit the item shop and buy appropriate armor before spending coins on optional accessories. In its basement, follow the Toad’s jumping lesson for the first hidden chest, then stand on the Toad’s head when they enter the far corner to reach the second. Both give Flowers.

The basement Toad also gives the Signal Ring, which alerts you to nearby hidden treasure. Equip it while exploring. Save at the inn before the castle visit. Rest when it will recover the party rather than after every minor fight, and equip purchases in the menu. An accessory’s protection against a dangerous status can be more useful than a small raw-stat gain.

Mushroom Castle — first visit

The hidden chest above the entrance hall is reachable later in this version. On the first visit, jump onto Toad’s head before he enters the throne room, then onto the top of the doorway and jump near its middle. If you miss it, return after meeting Mallow and use the Toad in the hall. Explore the side rooms, then speak to the Chancellor in the throne room. Afterward, enter the vault for its coin, Flower and recovery chests before continuing the story.

Outside, agree to help Mallow recover his stolen Frog Coin. Visit the shop for his equipment, speak to the guard at the eastern exit and follow Croco into Bandit’s Way. The guard provides the map with its fast-travel feature.

Bandit’s Way and Croco

Follow Croco through the flower and moving-platform route. The platforms change position when Mario jumps. Before leaving the second area, launch from the spinning flower toward the blue flower to reveal the hidden Croaka Cola chest. Save this full-party recovery item for a difficult fight.

Use the invincibility star to defeat as many nearby enemies as you can before it ends. In the last area, approach Croco from behind three times to trigger the battle. Mario’s Fireball is effective; keep Mallow ready to heal with HP Rain or restore the shared FP with syrup. Croco can heal himself with a Weird Mushroom, so allow for another attack cycle instead of assuming a fixed turn count. Recover the Frog Coin and Wallet.

Return to Mushroom Kingdom — Claymorton

Return to Mushroom Kingdom and defeat the invaders chasing the townspeople. Give the Wallet back to its owner for a reward. Rest, collect the vault’s remaining supplies and obtain the Wake-Up Pin in the guest room before entering the throne room.

Against Claymorton, use Mallow’s Thunderbolt to clear the accompanying Shymores, then concentrate Mario’s attacks on the boss. Clear summoned replacements when they return. Keep enough HP for a party-wide attack and enough FP for healing; an exact “seven-turn” plan is unreliable with different equipment and timing.

After winning the first Star Piece, speak to the Chancellor. Visit the item shop again to exchange Mallow’s recovered Frog Coin for the Cricket Pie before leaving for Kero Sewers.

Continue the walkthrough

Walkthrough overview · Next chapter

Hidden treasures · Equipment · Optional quests