The main campaign has seventy-two Memories. The planet totals are 18, 12, 14, 12 and 13, followed by three at Cursa’s Stronghold. Some are story rewards, some are bought with Planet Coins, and others are hidden in probes. A completed battle does not always collect a nearby probe automatically: open it before leaving.
Beacon Beach — 18 Memories
Open the Beacon Beach walkthrough
- Hello World: Available automatically when the Memory system opens on Beacon Beach.
- The Trans-Rabb-O-Lator: One of the six opening entries supplied on arrival.
- The Mystery of the Sparks: An opening story entry; it does not require a hidden chest.
- Probes and Memories: Granted with the opening Memory entries.
- The Story So Far: Part of the initial Beacon Beach set.
- A Home Called Spaceship: Part of the initial Beacon Beach set.
- Bob-ombs: Clear The Bottom Rung of Darkmess on the lower beach, climb the freed ladder and open the nearby probe.
- The Lighthouse: Complete The Goomba with the Pot on its Head on the island and collect the probe beyond the fight.
- Sunrise Temple: Inside the temple catacombs, take the left branch to the side cave and open the probe.
- Augie: Explore the southern pillar area of Sunrise Temple and solve the water-block route to the probe.
- Wildclaws: After leaving the catacombs toward the northeast, use the ladder and rocky bridge route to the probe.
- Galactic Atlas: Beacon Beach: Complete the Blue Coin Challenge.
- The Stooges: Buy from the Beacon Beach SALESBOT.
- Goombas: Buy from the Beacon Beach SALESBOT.
- Scopers: Buy from the Beacon Beach SALESBOT.
- Giant Enemies: Awarded for Driven to the Edge, the story battle against the Giant Wildclaw. This is not the optional Giant Goomba reward.
- Rabbid Mario: Complete The Pugilist and the Princess with Rabbid Mario and Peach.
- DJ Cheep Tuna: Complete Cheep Beats and Bleepstreets.
Pristine Peaks — 12 Memories
Open the Pristine Peaks walkthrough
- Squashers: Use Wave Power on the cracked wall near the southern palace approach, above Dr. Vent’s area, and collect the probe.
- The Path to Mask Mountain: Search the small cave on the mountain-cliff route between the WM ARC and the mountain’s lower Darkmess area.
- A Gateway to Another World: Take the white pipe on the right-hand mountain route on the southern side, then climb the ladder and descend to the ledge with the probe.
- The Winter Palace: In the palace library, use the pipe to the upper floor and explore the far balcony.
- Captain Orion: In the palace entrance hall, reach the upper-floor balcony and collect the probe.
- Galactic Atlas: Pristine Peaks: Complete the Blue Coin Challenge.
- Deep Freezes: Buy from the Pristine Peaks SALESBOT.
- Lone Wolves: Buy from the Pristine Peaks SALESBOT.
- Midnite: Defeat Midnite in the Winter Palace.
- Luigi: Complete Brothers in Arms with Mario and Luigi.
- Rabbid Peach: Complete The Diva and the Bookworm in the Winter Palace.
- Dr. Vent: Complete Dr. Vent’s Frozen Oddity.
Palette Prime — 14 Memories
Open the Palette Prime walkthrough
- Sweetlopek the Lumberjack: Scan the bridge across the lake south of the WM ARC, climb the western hills and clear Darkmess Near the Woodshed. Scan the next crossing to the probe.
- Paletteville: Open the square-key barrier north of town, find the triangle key farther along and open its barrier. At the Pumpkin Patch, push the crate behind the house onto its plate.
- Spellbound Woods: Inspect the concealed alcove in the bushes above the woods’ pond.
- Woodrow: Enter the passage between Woodrow’s house and Paletteville. Beyond its first yellow bridge, descend toward the former plate puzzle and cross to the small cave.
- Squashettes: Halfway down the Abandoned Well, remove the Wave plant, scan the side bridge and clear “Well”-Hidden. Open the probe beyond it.
- Galactic Atlas: Palette Prime: Complete the Blue Coin Challenge in the woods.
- Depleters: Buy from the Palette Prime SALESBOT.
- Medicians: Buy from the Palette Prime SALESBOT.
- Ghostly Walkers: Buy from the Palette Prime SALESBOT.
- Bedrock: Complete The Fallen King story branch.
- Princess Peach: Complete The Princess and the Prima Donna, east of the Spellbound Woods Entrance flag.
- Rabbid Luigi: Complete The Kid and the King near Paletteville.
- The Dryad: Complete the first part of A Dryad’s Dream after Bury the Hatchet.
- The Mystery of Love: Finish the later part of A Dryad’s Dream.
Terra Flora — 12 Memories
Open the Terra Flora walkthrough
- The Wiggler Express Train: Enter Terra Flora Central Station and turn right to the probe.
- Oozers: Clear The Warrior and the Windbag near Mt. Spout Station. Go uphill, activate the purple bridge tile with Wave Power and lower the ladder beyond it.
- Mt. Spout: Inside the volcano, clear Dive into Darkmess and open the probe behind it.
- The Druids’ Vista: Near Depths of Mt. Spout, clear Toad Trouble on Terra Flora and collect the probe beyond the puddle.
- Bea the Busy Bee: Inside the Everbloom Tree, stabilize the broken crossing with its purple Wave tile and cross to the probe.
- Galactic Atlas: Terra Flora: Complete the Blue Coin Challenge near Depths of Mt. Spout.
- Magnafowls: Buy from the Terra Flora SALESBOT.
- Sullivan: Win One Angry Wiggler during Stay on Track.
- A Different Appreciation: Complete Sullivan’s Despair near Mt. Spout Station.
- Edge: Complete The Warrior and the Windbag.
- Rabbid Rosalina: Complete The Sluggish and the Puckish.
- Alkementor: Finish all stages of The Quest for Courage inside Mt. Spout.
Barrendale Mesa — 13 Memories
Open the Barrendale Mesa walkthrough
- The Ring Stabilizer: On the second main map, explore the southern side of the crane-and-windmill area.
- The Windmill: Walk around the crane to the northern side below its controls.
- Spellraisers: Use the cannon to the Abandoned Settlement in the east, near the Red Coin Challenge.
- Momma: Open the onward route after the nearby optional battles, then finish Cannon Front and take the cannon to the probe.
- The Garage: Search beside Momma’s Garage near the planet’s eastern landing area.
- Galactic Atlas: Barrendale Mesa: Complete the Blue Coin Challenge south of the crane, stabilizing its bridges with Wave Power.
- Magikoopas: Buy from the Barrendale Mesa SALESBOT.
- Riptides: Buy from the Barrendale Mesa SALESBOT.
- Daphne: Defeat Daphne during Momma’s Payback.
- Hope!: Awarded after Daphne’s defeat during Momma’s Payback.
- Gerspard: Complete Tortured Artist.
- Bowser: Complete The Brawn and the Brain with Bowser and Luigi. Survive all eight turns.
- Mario: Complete Courageous Duo with Mario and Edge northeast of the crane.
Cursa’s Stronghold — 3 Memories
Open the Cursa’s Stronghold walkthrough
- The Broken Statue: Win Deep, Dark Secret against Darkmess Edge.
- Cursa: Complete Cursa!!! and defeat the final boss.
- A Message from an Outer Dimension: Awarded with the ending after Cursa’s defeat.
Track a missing Memory
Compare the exact missing title in the in-game Memory list with the entries above. If the name is an enemy type, check that planet’s shop before searching its caves again. If it is a hero, check the fixed-duo quests. Galactic Atlas entries come from Blue Coin Challenges, while story-boss entries normally unlock after the relevant victory.
For probes, revisit with Scan Power and the upgraded Wave Power. Look for invisible crossings, cracked walls and paths behind a completed Darkmess puddle. Keep Planet Coins for the shop entries as well as keys and weapon skins.
DLC Memory collections
The Last Spark Hunter adds fourteen Memories in the Melodic Gardens. Rayman in the Phantom Show has another fourteen in the Space Opera Network. These belong to their own adventures and are not part of the campaign’s seventy-two. Their individual locations and rewards are listed in The Last Spark Hunter and Rayman in the Phantom Show. The Tower of Doooom tracks expedition discoveries rather than adding another main-campaign Memory list.
