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Walkthrough & guides

World 4

Yoshi’s Island DS guide hub

Cross World 4 of Yoshi’s Island DS, using the Stork Stops to choose the baby needed for each branch. One hundred points requires twenty red coins, five flowers and thirty stars at the goal in the same clear. Character coins are separate from that score and require the matching baby.

World 4-1 — Rock ’n‘ Fall

Jump from the large stones before they sink out of reach. In the second section, ground-pound the square rock while keeping the right-hand rectangular block available for the later passage. Below the third area’s main route, take the pipe room and use DK’s explosive egg on the flower behind the wall. Watch the upper screen during the final scrolling climb so a descending rock does not seal your landing.

Five flowers

  1. Below the first Egg Block, reached by crossing the falling stones to the low route.
  2. High on the opening Para-Koopa path; use an egg.
  3. Behind the wall below the third area’s Stork Stop; throw DK’s explosive egg from the pipe route.
  4. In that lower pipe room, lower the first rock and search the left dead end.
  5. On the left during the last vertical rock climb.

Red coins: Sweep both heights of the opening section, the lowerable rocks and the third area’s pipe room. Collect the cross-shaped coin groups before following the alternating left and right ledges of the final climb.

Character coin: Baby Peach: ride the current at the start of the third area, pound the rock and go left into the high branch.

Video walkthrough: Rock 'n' Fall


World 4-2 — High-Speed Cart Race

Carts move automatically. Jump off before a cart hits a wall or drops below the next track. Explore both branches in the underground section, including the cart on the right. After the Middle Ring, leave the cart to search the high paths. At the final slope, jump after the cart leaves the track to reach the high DK route, then use the timed red blocks before they disappear.

Five flowers

  1. Jump off at the end of the second cart ride.
  2. Above the cart on the following track.
  3. On the track beyond the Middle Ring; dismount to collect it safely.
  4. High-right in that same section, beside a red coin.
  5. On the final high branch, reached by jumping from the cart after it leaves the track.

Red coins: Collect along the opening tracks, both sides of the underground fork and the high route beyond the Middle Ring. Search the final vertical shafts as well as the direct cart line.

Character coin: Baby DK: take the high final route, dash through its obstacles and cross the red switch blocks. Bounce from the enemy for the last high jump.

Video walkthrough: High-Speed Cart Race


World 4-3 — In the Clouds

The spring clouds launch Yoshi higher than ordinary platforms. In the second area, complete the upper route first, then return left for the low cloud lift. Enter the high pipe for the helicopter detour. During the switch-block section, shoot the next switch from a safe platform and jump as soon as its route appears. Use DK with the last spring cloud for the hanging-vine coin.

Five flowers

  1. Along the first cloud-lift route.
  2. At the U-shaped lift near the end of the first area.
  3. Enter the high pipe in the second area and fly to the top.
  4. Low-right of the Egg Block in the switch section.
  5. Jump high from the last spring cloud.

Red coins: Search beneath the spring clouds and around the early carriers. Take both the high and low routes of the second area, then sweep the switch-block branches before finishing the last cloud trail.

Character coin: Baby DK: bounce from the last spring cloud, catch the moving vine and collect on its right.

Video walkthrough: In the Clouds


World 4-4 — Six-Face Sal’s Fort

Place the first Number Ball in its matching socket. The main hub then needs three more balls from separate branches. For the yellow ball, put the wooden lift beneath the falling switch before hitting its cloud, so the switch does not fall into lava. Search the high spike passage for the green ball and return each ball to the hub. Against Six-Face Sal, turn the wheel to bring the pink face into range, then hit that face with eggs.

Five flowers

  1. In the cloud above the large opening crate.
  2. On the wooden-lift branch, steer right during the drop after the pipe.
  3. Shoot the cloud while riding through the locked side route.
  4. Pass beneath the moving wooden lift on the yellow-ball branch.
  5. Climb up-left from the yellow ball’s switch cloud.

Red coins: Check the early swinging traps, the green-ball route and the character-coin side passage. Search above the red-ball lava post, on the yellow-ball switch path and along the last lava ride.

Character coin: Baby Mario: first use DK’s ceiling route to reach the key, then switch for the fast Mario section and enter the locked coin room.

Video walkthrough: Six-Face Sal's Fort


World 4-5 — Friend or Foe?

Only Baby Bowser accompanies the first visit. His fire melts ice and lights the cave’s torches, but Yoshi cannot swallow enemies to make eggs while carrying him. Pick up ready-made eggs when needed. Enter the first side pipe and defeat every Piranha for a flower. In the darker cave, search the upper dirt branch and lower return route. Keep the final lift in reach while collecting its high-left items.

Five flowers

  1. Enter the early pipe behind the ice and defeat every Piranha.
  2. Bank an egg along the arrow into the first cave’s ceiling passage.
  3. Use the Spring Ball beyond the Middle Ring to reach the upper dirt path.
  4. On the lower cave route, left of the crate beyond the passage.
  5. On the high-left side of the final lift.

Red coins: Search the first pipe room, the outdoor carriers and both levels of the first cave. In the second cave, check the upper dirt branch, the right-hand descent and the low crate before collecting around the final lift.

Character coin: Baby Peach: return after the first clear, choose Peach at the start and use the Spring Ball into the second cave’s upper dirt niche.

Video walkthrough: Friend or Foe?

Character-coin return visit


World 4-6 — Slip Slidin‘ Away

Use short jumps on the ice. Peach crosses the opening wind gap; Bowser melts the later ice barriers. At the arrow cloud, aim when its arrow points into the high route so the shot also reaches the coins. Switch to DK for the vine branch, then return to Bowser before entering the late flower’s ice room. Use Mario’s blocks and sunflower to search the final outdoor climb.

Five flowers

  1. Right of the cloud stairs after the first wind gap; throw from the right.
  2. In the ice at the beginning of the second area.
  3. Build the route into the high angular ceiling passage, ride the green lift and melt the ice.
  4. On the main path before the late Piranha pipe.
  5. Enter the last side pipe in the second area and melt the far-right ice.

Red coins: Search the starting pipe and icy steps, the low side of the wind gap and the high post branch. Take the separate ice room, then check the outdoor tree, Debull post and tall M Block sunflower.

Character coin: Baby DK: take the cloud stairs to the post, climb up-right and swing across three ropes. Dash through the block niche.

Video walkthrough: Slip Slidin' Away


World 4-7 — Teeth-Chattering Chill Zone

Use the Bouncies to clear the falling rocks without sliding under them. Feed the Gobblin with eggs to make a high stepping stone, then search the timed Mario branch before continuing. In the later platform section, use the falling Bouncies deliberately rather than letting them push Yoshi off an edge. The final pipe reaches the ski hut. Once skiing, choose the high jump routes before passing the flower ledges.

Five flowers

  1. In the cloud above the pipe left of the start.
  2. Above the enlarged Gobblin in the second area.
  3. Along the platform route with falling Bouncies.
  4. Jump the obstacle on the first ski stretch.
  5. Take the later high ski route, watching the rock at the jump-off point.

Red coins: Pound the high post over the first Bouncy and inspect below the Debull. Search the posts around the second flower, Mario’s red-block path and the carriers beyond the third flower. Take the high ski trails before the camera leaves them.

Character coin: Baby Mario: feed the Gobblin three eggs, jump up, activate the switch and dash over the red blocks to the coin.

Video walkthrough: Teeth-Chattering Chill Zone


World 4-8 — Castle of Big Guy the Stilted

Take the early pipe and mount the fireproof stilts for the lava crossing. Use switches to interrupt the lava jets and break the vase for the first key. Behind the locked door, Baby Mario’s Super Star clears the spike run. Search the ice chamber before breaking through the later spike walls for the next key. Big Guy the Stilted must be knocked from the platform with eggs or Bowser’s fire, then ground-pounded on the head. Repeat for three ground pounds, using the escaping Shy Guys for eggs.

Five flowers

  1. Bounce from the early Stilt Guy to the high route.
  2. At the second red switch on the first stilt crossing.
  3. Before the Middle Ring in the spike-bar section.
  4. On the high dirt branch of the ice chamber near the character coin.
  5. Melt the ice in the later spike area with Baby Bowser.

Red coins: Search above the stilt crossing, the return from its pipe and both heights of the Super Star route. Check the high ice-chamber branch and each gap between the later spike walls.

Character coin: Baby Mario: climb to the dirt route above the ice chamber’s exit, collect over the spikes and leave enough ground intact to return.

Video walkthrough: Castle of Big Guy the Stilted