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Walkthrough & guides

Crocodile Cauldron

Donkey Kong Country 2: Diddy’s Kong Quest guide hub

Crocodile Cauldron walkthrough for the original SNES version. Follow the stage order below and collect each Bonus Area reward before continuing.

Hot-Head Hop

Use Krockheads to cross the lava, then build temporary platforms with Squitter. Keep placing the next web before the current one disappears.

Bonus Areas (3)

  1. Below the O, break the chest for a cannonball. Carry it across the Krockheads to the cannon; collect the stars in the challenge.
  2. After the N, follow the diagonal banana pairs upward with web platforms to the second Bonus Barrel.
  3. Before the No Animal Sign, climb above the two Klampons with Squitter or a team throw. Build a route across the bonus lava pit.

DK Coin: Immediately after the checkpoint, open the Squitter crate and build upward from the button-shaped banana arrangement. The DK Coin is above the main route.

Kannon’s Klaim

Climb the mine using barrels and small wooden ledges. Wait for incoming cannonballs to pass before committing to a jump.

Bonus Areas (3)

  1. At the start, use Dixie to hover right across the gap instead of entering the first upward barrel. In the challenge, alternate the character barrels.
  2. Past the checkpoint, search left of the platform reached by the upward Arrow Barrel. A team throw reaches the Bonus Barrel.
  3. After the N and three Arrow Barrels, bounce across the barrels fired by the Kannon. The Bonus Barrel is on its platform.

DK Coin: Inside the first bonus, hover right from the entrance with Dixie. Collect the DK Coin on the separate platform before returning to the bonus route.

Lava Lagoon

Jump on each Clapper to cool the water, then swim promptly to the next safe ledge. Enguarde is hidden beyond a passable wall after the checkpoint.

Bonus Areas (1)

  1. After the checkpoint, find the No Animal Sign. Carry the nearby barrel into the wall immediately to its right, marked by a single banana. Defeat the underwater enemies with Enguarde in the bonus.

DK Coin: After the G, reach the last Clapper and swim through the opening to its right. Continue upward through the hidden chamber, using the invincibility barrel for protection.

Red-Hot Ride

Keep each hot-air balloon above the rising thermals. Ride Rambi through the first half and avoid steering the balloon into Zingers.

Bonus Areas (2)

  1. Keep Rambi until the wall before the two Krunchas. Supercharge through it, then defeat the enemies in the bonus.
  2. Look beneath the checkpoint platform for a banana marking the Bonus Barrel. Reach it with a balloon or a carefully controlled Dixie hover, then collect the stars.

DK Coin: After the checkpoint, look directly above the N. A team throw reaches the coin; preserve both Kongs until this point.

Squawks’s Shaft

Blast through the lower mine, then ride Squawks upward. Shoot yellow Zingers and Krooks before entering their narrow passages.

Bonus Areas (3)

  1. At the second group of three Klomps, take the right-hand barrel route toward the first bonus. Break the treasure chests against the red Zinger to uncover the token.
  2. Use a team throw left of the checkpoint to reach the barrel leading into the second bonus. Follow the banana directions through its barrel chain.
  3. After the N, clear the Krook on the right. Follow the upward banana arrows with Squawks to the third Bonus Barrel and defeat the Zingers.

DK Coin: The coin floats to the right of the third Bonus Barrel. Collect it before entering that bonus or continuing upward.

Kleever’s Kiln

Dodge the opening fireballs, then throw the available cannonball at the sword. Cross the hooks to the opposite ledge when they appear. After three hits, Kleever changes to fast charges: stay clear of its path, cross again, and use the next cannonball. Six successful hits end the fight.