Gangplank Galleon introduces the bonus rooms, animal helpers and DK Coins used throughout the SNES adventure. Complete all ten stage bonuses and defeat Krow for eleven Kremkoins in this world. The K-O-N-G letters provide extra lives but are not required for the completion percentage.
Pirate Panic
Bonus 1: Drop into the first gap after the checkpoint. Jump across the bonus platforms to reach the token.
Bonus 2: Keep Rambi and follow the banana arrow to the ship’s door. Charge through the door, then clear the enemies in the bonus.
DK Coin: Look above the stacked barrels shortly beyond the banana arrow. Use Rambi’s high jump or a team throw.
Mainbrace Mayhem
Bonus 1: At the start, take the right-hand detour instead of climbing straight up. Dixie’s hover reaches the Bonus Barrel.
Bonus 2: After the checkpoint, carry the cannonball to the cannon.
Bonus 3: Above that cannon, use a team throw from the barrel stack to reach the high Bonus Barrel.
DK Coin: Leaving the third bonus puts you on the high route. Follow it right before dropping back to the main ropes.
Gangplank Galley
Bonus 1: At the beginning, climb the barrels to the high Bonus Barrel.
DK Coin: Use the hooks near this first bonus route to climb to the coin.
Bonus 2: Beyond the invincibility barrel, run through the Krunchas and climb the tall barrel stack to the next Bonus Barrel.
Lockjaw’s Locker
Bonus: Find Enguarde through the concealed passage left and below the second DK Barrel. Ride him back to the banana-marked room above that barrel and break the wall on the right with his charge.
DK Coin: Near the end, swim right into the hidden passage before the water drops for the last time. Leave enough time to reach the upper opening.
Topsail Trouble
Bonus 1: Ride Rattly up the platforms on the right and use his charged Superjump to reach the high Bonus Barrel.
Bonus 2: After the checkpoint, bounce across the two Flitters above the rope toward the concealed hook on the right. Continue to the Bonus Barrel.
DK Coin: After that bonus detour, continue right from the rope to the coin.
Krow’s Nest
Dodge Krow’s eggs, then jump on a bouncing egg to stop it. Pick it up and throw it at him. Later he shakes eggs out of the nest: avoid the falling eggs and use the one that remains on the ground. Four hits defeat Krow and award the world’s boss Kremkoin.
