Roll, climb, explode
From the memory point, you have to go up and then to the right. Climb the soft wall at the end of the path. A little further up you will find a construction with many gear racks. Roll against there until the gate is completely open. Climb quickly to get there. Now when you go upstairs, all you have to do is climb down the wall and you can open the first gate (just roll on the tape). Get a bomb and light it, if there is a three, you should knock the bomb away. This is how you destroy the first wall. Now it goes on to the left. At the end of the way, your task is to jump over the Bob-ombs (Y). This first on normal soil and then on conveyor belts. In a fight you can still get a Blitty. Finally, you should also be able to open the second gate. Get another bomb and hit it at three. Go upstairs and save.
| Name | HP | Attack | Defense | Ges. | Erf. | Coins |
|---|---|---|---|---|---|---|
| Naplock | 183 | 247 | 130 | 25 | 580 | 80 |
| Dark Mechawful (body) | 280 | 282 | 146 | 30 | 800 | 80 |
| Dark Mechawful (head) | 200 | 105 | 102 | 32 | 200 | 40 |
| Dark Mechawful.5 | 280 | 294 | 157 | 35 | 800 | 80 |
| Dark Trashure | 360 | 235 | 120 | 58 | 640 | 100 |
| Alarm Bob-omb | 123 | 112 | 146 | 112 | 170 | 50 |
| Finster Fawful Guy | 128 | 85 | 79 | 106 | 200 | 65 |
| Dark sick bomb | 316 | 312 | 110 | 43 | 0 | 0 |
A Minigame
Same game as before. This time you have to push the Cape Feather all the way through. To fly at the end against piranha heads. These burn Bowser and in his body lights up the power chamber for the chest. Now go there with Mario & Luigi. Climb into the pipe and Starlow will explain the rules to you. In this minigame you can not lose. So shoot Bowser to the top and hit the piranha heads again and again. After a good 20 hits they should be done. First move to the right and open the gate, then move to the left. There you have to stamp once on the “marked” spot and Bowser falls through. Continue on the path and save.
| Name | HP | Attack | Defense | Ges. | Erf. | Coins |
|---|---|---|---|---|---|---|
| Naplock | 183 | 247 | 130 | 25 | 580 | 80 |
| Dark Mechawful (body) | 280 | 282 | 146 | 30 | 800 | 80 |
| Dark Mechawful (head) | 200 | 105 | 102 | 32 | 200 | 40 |
| Dark Mechawful.5 | 280 | 294 | 157 | 35 | 800 | 80 |
| Dark Trashure | 360 | 235 | 120 | 58 | 640 | 100 |
| Alarm Bob-omb | 123 | 112 | 146 | 112 | 170 | 50 |
| Finster Fawful Guy | 128 | 85 | 79 | 106 | 200 | 65 |
| Dark sick bomb | 316 | 312 | 110 | 43 | 0 | 0 |
Blizzard Midbus
Charge up your energy beforehand, for a fight follows. If you go downstairs and then to the left, you can finally find Midbus and Fawful. The fight begins immediately after the transformation of Midbus. Best you attack with Koopa Corps. With the right technology, there are 250 damage points in it. This is followed by the Snawful, which must be sucked in by Bowser. In Bowser’s body, Mario & Luigi must defeat all four. Here caskballer is quite advisable, after three rounds all four should be defeated. Once again, it continues with Bowser. Same game, use Koopa Corps a few times and Blizzard Midbus makes new snowmen appear, suck them in and defeat them again. If eight such snowmen are defeated, Blizzard Midbus gets an Elder Princess Shroob and can not create new ones. The snowball that is sometimes created by him has only one weak point, which Bob-omb tries to hit so as not to be rolled over. After a good 7 attacks with the Koopa Corps, Blizzard Midbus is defeated.
| Name | HP | Attack | Defense | Ges. | Erf. | Coins |
|---|---|---|---|---|---|---|
| Blizzard Midbus | 2041 | 312 | 165 | 31 | 6500 | 1200 |
Further into Bowser’s body
Meanwhile, the Dark Star has enough power and Fawful absorbs the energy from him. Since Bowser does not close his mouth, he swallows the Dark Star. So Mario & Luigi have to make their way to the air chamber and solve the problem.
































