Choose equipment for the job a character will perform. A high Attack value does little for a healer who needs to survive status spells, and the Lazy Shell armor’s penalties can make an attacker much weaker. The lists below use the English names for this version.
Weapons
| Weapon | User | Attack bonus and variation | Where to get it |
|---|---|---|---|
| Hammer | Mario | Attack +10 (± 1) | Hammer Bros. on Mushroom Way |
| NokNok Shell | Mario | Attack +20 (± 2) | First Midas River run; later shell shop |
| Punch Glove | Mario | Attack +30 (± 3) | Moleville shop |
| Super Hammer | Mario | Attack +40 (± 4) | Marrymore shop |
| Masher | Mario | Attack +50 (± 30) | Booster Tower seesaw chest |
| Troopa Shell | Mario | Attack +50 (± 5) | Seaside Town after rescue |
| Hammer ( Seaside Town ) | Mario | Attack +0 (± 0) | Seaside Town after rescue |
| Mega Glove | Mario | Attack +60 (± 6) | Nimbus Land shop |
| Ultra Hammer | Mario | Attack +70 (± 7) | Weapon World chest |
| Lazy Shell | Mario | Attack +90 (± 40) | Rose Town gardener, Seed and Fertilizer |
| FroggieStick | Mallow | Attack +20 (± 3) | Cricket Pie to Frogfucius |
| Cymbals | Mallow | Attack +30 (± 3) | Moleville shop |
| Whomp Glove | Mallow | Attack +40 (±4) | Marrymore shop |
| Ribbit Stick | Mallow | Attack +50 (± 5) | Seaside Town after rescue |
| Sticky Glove | Mallow | Attack +60 (± 6) | Nimbus Land shop |
| Sonic Cymbal | Mallow | Attack +70 (± 7) | Bowser’s Keep action course |
| Finger Shot | Geno | Attack +12 (± 3) | Gaz at Rose Town inn after Bowyer |
| Hand Gun | Geno | Attack +24 (± 4) | Marrymore shop |
| Double Punch | Geno | Attack +35 (± 5) | Seaside Town after rescue |
| Hand Cannon | Geno | Attack +45 (± 6) | Nimbus Land shop |
| Star Gun | Geno | Attack +57 (± 7) | Bowser’s Keep battle course |
| Chomp Shell | Bowser | Attack +9 (± 3) | Marrymore shop |
| Chomp | Bowser | Attack +10 (± 4) | Booster Tower portrait room |
| Hurly Gloves | Bowser | Attack +20 (± 5) | Sea merchant |
| Spiked Link | Bowser | Attack +30 (± 6) | Monstro Town shop |
| Drill Claw | Bowser | Attack +40 (± 7) | Bowser’s Keep battle course |
| Slap Glove | Toadstool | Attack +40 (± 4) | Princess joins; later Seaside shop |
| Parasol | Toadstool | Attack +50 (± 5) | Seaside Town shop |
| War Fan | Toadstool | Attack +60 (± 6) | Nimbus Land shop |
| Super Slap | Toadstool | Attack +70 (± 7) | Bowser’s Keep action course |
| Frying Pan | Toadstool | Attack +90 (± 20) | Moleville travelling merchant after sixth Star Piece |
The Seaside Town “lucky” Hammer
has no attack bonus; its purpose is the Lucky reward trigger. Do not replace a strong weapon with it expecting the shop price to indicate higher damage. The wide damage variation of Masher and Lazy Shell also means individual hits can differ substantially.
Armor
| Armor | User | Buy price if sold | Stat changes |
|---|---|---|---|
| Shirt | Mario | 7 coins | Defense +6 Mg.Defense +6 |
| Thick Shirt | Mario | 14 coins | Defense +12 Mg.Defense +8 |
| Mega Shirt | Mario | 22 coins | Defense +18 Mg.Defense +10 |
| Happy Shirt | Mario | 38 coins | Defense +24 Mg.Defense +12 |
| Sailor Shirt | Mario | 50 coins | Defense +30 Mg.Defense +15 |
| Fuzzy Shirt | Mario | 70 coins | Defense +36 Mg.Defense +18 |
| Fire Shirt | Mario | 90 coins | Defense +42 Mg.Defense +21 |
| Hero Shirt | Mario | 100 coins | Defense +48 Mg.Defense +24 |
| Pants | Mallow | 7 coins | Defense +6 Mg.Defense +3 |
| Thick Pants | Mallow | 14 coins | Defense +12 Mg.Defense +6 |
| Mega Pants | Mallow | 22 coins | Defense +18 Mg.Defense +9 |
| Happy Pants | Mallow | 38 coins | Defense +24 Mg.Defense +12 |
| Sailor Pants | Mallow | 50 coins | Defense +30 Mg.Defense +15 |
| Fuzzy Pants | Mallow | 70 coins | Defense +36 Mg.Defense +18 |
| Fire Pants | Mallow | 90 coins | Defense +42 Mg.Defense +21 |
| Prince Pants | Mallow | 100 coins | Defense +48 Mg.Defense +24 |
| Mega Cape | Geno | 22 coins | Defense +6 Mg.Defense +3 |
| Happy Cape | Geno | 38 coins | Defense +12 Mg.Defense +6 |
| Sailor Cape | Geno | 50 coins | Defense +18 Mg.Defense +9 |
| Fuzzy Cape | Geno | 70 coins | Defense +24 Mg.Defense +12 |
| Fire Cape | Geno | 90 coins | Defense +30 Mg.Defense +15 |
| Star Cape | Geno | 100 coins | Defense +36 Mg.Defense +18 |
| Happy Shell | Bowser | 38 coins | Defense +6 Mg.Defense +3 |
| Courage Shell | Bowser | 60 coins | Defense +12 Mg.Defense +6 |
| Fire Shell | Bowser | 90 coins | Defense +18 Mg.Defense +9 |
| Heal Shell | Bowser | 100 coins | Defense +24 Mg.Defense +12 |
| Polka Dress | Toadstool | – | Defense +24 Mg.Defense +12 |
| Nautica Dress | Toadstool | 50 coins | Defense +30 Mg.Defense +15 |
| Fuzzy Dress | Toadstool | 70 coins | Defense +36 Mg.Defense +18 |
| Fire Dress | Toadstool | 90 coins | Defense +42; Magic Defense +21 |
| Royal Dress | Toadstool | 100 coins | Defense +48 Mg.Defense +24 |
| Work Pants | All | 22 coins | Attack +10 Mg.Attack +10 Defense +15 Mg.Defense +5 Speed +5 |
| Lazy Shell | All | – | Attack -50 Mg.Attack -50 Defense +127 Mg.Defense +127 Speed -50 |
| Super Suit | All | – | Attack +50 Mg.Attack +50 Defense +50 Mg.Defense +50 Speed +30 |
Accessories
| Accessory | User | Stat changes | Effect | Location |
|---|---|---|---|---|
| Amulet | All | Attack +7 Mg.Attack +7 Defense +7 Mg.Defense +7 Speed -5 | Halves elemental damage; stats listed below. | Booster Tower curtain game |
| Antidote Pin | All | Defense +2 Mg.Defense +2 | Prevents Poison. | Mushroom Kingdom shop |
| Attack Scarf | Mario | Attack +30 Mg.Attack +30 Defense +30 Mg.Defense +30 Speed +30 | Prevents instant defeat. | Monstro Town, 30 Super Jumps |
| B’tub Ring | Toadstool | – | Used by the princess to hatch the Mystery Egg. | Marrymore shop |
| Coin Trick | Mario | – | Doubles coins earned in battle. | Seaside Town Frog Coin merchant |
| Exp. Booster | All | – | Doubles the wearer’s battle EXP, including while in reserve. | Seaside Town Frog Coin merchant |
| Fearless Pin | All | Defense +5 Mg.Defense +5 | Prevents Fear. | Rose Town shop |
| Feather | All | Defense +5 Mg.Defense +5 Speed +20 | Large speed bonus. | Dodge Dodo’s statue inspection |
| Ghost Medal | All | – | Reduces incoming damage. | Three Musty Fears flag hunt |
| Jinx Belt | All | Attack +27 Defense +27 Speed +12 | Prevents instant defeat. | Defeat Jinx three times |
| Jump Shoes | Mario | Mg.Attack +5 Defense +1 Mg.Defense +1 Speed +2 | Allows Jump to affect normally resistant or immune targets. | Mushroom Kingdom shop |
| Quartz Charm | All | – | Damage dealt +50%; damage received halved; prevents instant defeat. | Defeat Culex |
| Rare Scarf | All | Defense +15 Mg.Defense +15 | Raises physical and magic defense. | Cloud-vine detour before Nimbus Land |
| Safety Badge | All | Defense +5 Mg.Defense +5 | Prevents status ailments; does not prevent instant defeat. | Defeat the Sunken Ship chest monster |
| Safety Ring | All | Defense +5 Mg.Defense +5 Speed +5 | Prevents status ailments and instant defeat; elemental protection differs by version. Elemental damage is nullified. | Hidden underwater room in Sunken Ship |
| Scrooge Ring | All | – | Halves FP costs in battle. | Seaside Town Frog Coin merchant |
| Signal Ring | All | Speed +10 | Alerts you to hidden treasure when equipped. | Nimbus Land after royal rescue |
| Troopa Pin | All | Speed +20 | Raises damage dealt by 50%. | Paratroopa cliff-climb record |
| Trueform Pin | All | Defense +4 Mg.Defense +4 | Prevents Mushroom and Scarecrow. | Kero Sewers chest monster; later shops |
| Wake Up Pin | All | Defense +3 Mg.Defense +3 | Prevents Sleep and Mute. | Mushroom Castle guest room; later shops |
| Zoom Shoes | All | Speed +10 Defense +5 Mg.Defense +5 | Speed and defense bonus. | Booster Tower Room Key chest; later shops |
Important equipment quests
Seed, Fertilizer, Jinx Belt and Ghost Medal · Frog Coin shops · Main walkthrough
