In addition to the eight regular episodes and the 100-coin task, each major world has two additional Shine Sprite. Many of them are collected in already known secret courses. Return to the corresponding episode after completing the original mission.
Bianco Hills
Red coins in the cave course
Choose Episode 3 again and enter the secret course in the cave. FLUDD will not be stolen this time. At the start, activate the red switch and collect the eight Red Coins within the displayed time limit.
Use the Hover Nozzle to cross the ropes and moving platforms safely.
Red coins on the dirty lake
Choose Episode 6 again and enter the secret course on the lake. Activate the red switch and follow the familiar path across the tilting and rotating platforms.
Some Red Coins float sideways next to the regular path. First jumps in their direction and only then uses the Hover Nozzle.
Ricco Harbor
Red coins in the tower course
Choose again the episode with the mystery of the tower. Enter the course and activate the red switch. The Red Coins lie on the rotating wooden structures and on the side platforms.
Second Blooper race
Choose Episode 2 again and go to the Blooper racing course. Talk to the organizer again and complete the route in a maximum of 40 seconds.
The green blooper is slower, but can be controlled much better. It is therefore suitable for a safe trial. If you touch a wall or an obstacle, Mario immediately loses a life.
Gelato Beach
Red coins in the sandcastle course
Choose the episode with the sandcastle again. Enter the course and activate the red switch. Use FLUDD to safely cross the decaying sand blocks and narrow platforms.
The Hidden Shine Sprite in the Sand Dune
Visit the area near the small plant or the sand dune on the beach. Spray the eye-catching spot in the sand until an image of the Shine Sprite becomes visible.
The picture must be completely filled with water. Then the Shine Sprite appears on the dune.
Pinna Park
Red coins in the cannon course
Choose Episode 2 again and jump into the cannon. Activate the red switch in the secret course and collect the coins on the disappearing blocks.
Do not stay on the dice if they already dissolve. Plan your next jump early.
Red Coins in the Yoshi-Go-Round Course
Choose Episode 6 again and enter the course over the Yoshi carousel. Activate the red switch and use the Hover Nozzle to reach the moving Yoshi blocks and platforms.
Sirena Beach
Red Coins in the Hotel Course
Choose Episode 2 again and enter the secret course in the hotel. Activate the red switch and collect the coins on the sandy blocks and between opponents.
Red coins in the casino course
Choose Episode 4 again and open the big slot machine. In the secret course you activate the red switch and follow the rotating cubes and wooden platforms.
Wait at the dice until a flat side points up, and only then jumps further.
Noki Bay
The Golden Bird
This task can be done in several episodes. Climb through the ruins to the secluded upper area with a single tree.
There is a golden bird flying around. spray him repeatedly with water until he turns into an Shine Sprite.
Red coins in the shell secret course
Choose Episode 6 again and enter the secret course in the big shell. Activate the red switch and collect the coins on the ropes and narrow platforms.
Pianta Village
Red coins in the launcher course
Choose Episode 5 again and enter the secret course on the bottom of the village. Activate the red switch. You have limited time to collect all eight coins.
The palm trees throw Mario in the direction in which they look. Stand as close as possible to them and speak to them only when their direction is right.
The Shine Sprite image
Go to the top of the village in a suitable episode. Activate the Mario camera and look at the sun.
Spray the sun or the image recognizable therein until an Shine Sprite drawing appears. Fill the entire picture with water to expose the last bonus Shine Sprite.
