The Tower in the Desert
First, make sure you carry the baseball sticker with you. If not, you should get one. The bat can be found in W 2-3.
In the middle you see a large empty surface. Stick on the three panel pieces from W 2-1, 2-2 and 2-4 here so that a huge tower appears. Enter this and go to the right. You see a Toad on the wall holding a hammer up with his right arm. On the other side is another Toad holding a boot with his left arms up. Use these two cues and stick a jump sticker on the left hand on the back of the section and a hammer sticker on the right hand. This opens the door. Go inside and you’ll find two? blocks with glitter stickers and a platform that will take you further up.
| Name | Max. HP |
|---|---|
| Spike | 16 |
| Parakoopae | 10 |
Floor #2
On the second floor you go to the right first. Let the quicksand pull you down so far that you fit under the spike trap. Jump up again and again so that you do not sink completely. At the end you reach a platform where you will find a stone gate snippet. Go back and choose the left path this time. From the walls may jump the Glypho Goombas and Koopas, which you can calmly defeat. Overcome the next quicksand bed and dodge the spike trap to get to the other side. There you will also find a place where you can glue the stone gate.
| Name | Max. HP |
|---|---|
| Glypho-Goomba | 13 |
| Glypho-Koopa clan clan clan | 13 |
| Spike | 16 |
| Buzzy Beetle | 7 |
Floor #3
Use the platform again to get one more floor higher. Go to the left again and overcome the quicksand bed again. On the wall you can register a toad with a boot on the right hand. If you are on the back, you can already see the place where you have to stick the stickers on. But go even further to get more clues. Shortly afterwards you will find a Toad on the wall, this time holding a hammer in his left hand. Climb onto the paper pillar to pull off a Spike Helmet sticker from one Toad. Use these three notes and stick the stickers on the door accordingly. On the left a hammer, on the top a spike helmet and on the right a jump sticker. The door opens and you can drive one more floor higher.
| Name | Max. HP |
|---|---|
| Spike | 16 |
| Parakoopae | 10 |
Floor #4
Go to the left. Where the first sand dune is, you have to go outside. On the right you will find Luigi in a window, which you can pull off by papering. Go back in and then continue to the left. Through a pit in the corner you get further. Follow the path until you can go outside again. Here you will find a warp pipe that will take you to the entrance. But then you have to go to the right, to the gorge. The window here is the wrong way around. Paper it and glue it back on so that the sand runs off. Go back in and you will now find a gate that was previously covered by the sand. Walk through it and use the platform for the fifth floor.
| Name | Max. HP |
|---|---|
| Sombrero Guy | 15 |
| Spike | 16 |
Floor #5
This floor is similar to the first floor. On the walls, however, this time you will find many more toads holding something in their hands. First, go to the back. There you see a Toad with two empty hands. The feet of this one point to the left and the head to the right. Now look for the corresponding figures on the walls. From the entrance on the right is the first Toad. He holds a POW block in his right hand. At the entrance itself is the second Toad. He holds a Fire Flower in his left hand. Now stick on these two stickers, a fireflower sticker on the left and a POW block sticker on the right, so that the gate opens.
A ‘somewhat‘ bigger pokey
Charge your HP and save the game once before going up. There is an arena from which the second boss jumps, the Tower Power Pokey. Attack him first with hammer stickers. Although these do little harm, they are only means to an end. In the second round, you should use jump stickers, as you would hurt yourself with the hammer. Alternatively, you can also put on a Spike Helmet sticker so that Pokey does not hit you with his attack. This is especially recommended if he is growing new green pokey from the sand. Once all four body parts from the Tower Power Pokey have appeared out of the sand, it is time to use the baseball sticker. This knocks away every part of Pokey’s body and causes almost 200 HP of damage. The total HP also drops to 100. Now he is extremely weakened and you can quickly defeat him with four bouncy push stickers. It is best to use the sticker wheel to make as many attacks as possible in succession. Another option would be to use a scissor and lucky cat sticker to defeat it even faster. If he is defeated, you grab the Royal Sticker so that this world is also completed.
In a lonely stadium by a desert tower, a royal sticker turned Pokey into a prickly storm. Through Magikoopa’s dark magic the plan was to be set up: the tower folded and was no longer seen.
| Name | Max. HP |
|---|---|
| Glitter giant Pokey | 300 |
| Pokey | 8 |









