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Walkthrough & guides

The Flying Krock

Donkey Kong Land 2 guide hub

The Flying Krock in Donkey Kong Land 2. Search the level sections below for the bonus entrances and DK Coins, then finish the world encounter.

Screech’s Sprint

For the bonus, descend the first vine left of the first DK Barrel and search its lower end. During the race, favor the upper route where possible. At the upper-left corner, fly downward into the side route for the DK Coin, then return to the race line.

K. Rool Duel

Dodge the cannonballs, jump on the barrel to release a usable cannonball and throw it into Kaptain K. Rool’s blunderbuss while he inhales. Move clear when he returns the shot and slides across the floor. Later volleys add more balls, different heights and bouncing spiked shots. Read the height before jumping rather than using the same response to every projectile. Five returned cannonballs win the battle and award the final Kremkoin. This story ending does not complete the Lost World collection.

Save any new collectibles, then continue to Lost World.