Skip to content
Walkthrough & guides

Neo Bowser Castle — Kamek's Final Battle and Giant Bowser

Mario & Luigi: Dream Team guide hub

After the second Kamek battle, you continue the climb through Bowser’s castle. The wind machines direct bombs to switches and cages. Then you have to turn off the fire sources in several dreams before the path to giant bowser is open.Neo Bowser Castle — Enchanted Doors and Kamek

The next bomb and wind puzzles

Follow the northern path and work your way through the gaps of the bomb rows to the northeast. After the four rows, take the middle path at the fork. Via the southeastern platforms you will come to the nearest northern engine room.

In the six wind machines you activate counted from the left number 1, 3, 5 and 6. The bombs should reach the left completely. Follow the path through the gap in the chain link to the right and across the platforms further north, then west. On the next pair of machines, switch on to the right first. Wait until the bomb hits the turquoise color switch, and then activate left.

In the following northern area, turn right until the bomb reaches the yellow crystal block. Turn right back on and left on. As soon as the camera shows the actuated Color Switch, turn left and turn on the middle machine. Return east and two rooms south. Follow the eastern connection north to the last plant: activate the first, second and third machines one after the other and switch off each one after the hit. The third bomb opens the dream cage.


Third Dream Zone: Wind and Falling Platforms

Go to the left in the dream. In the new wizard enemies, you break their green connection by attacking a middle member of the chain. So you reduce the groups that heal each other. If an Enemies raises his hand right next to Mario, you prepare the jump over his beam. You counter a large ball of energy from the background with the hammer.

Behind the wide passage you activate the propeller. Touch the four narrow platforms at the top left so they start to sink. Stand on the left of it and leave the luigision with B. Without the headwind, you can go down with her and jump left to the exit.

In the next room you create wind again and climb the first left wall. Work quickly over the gaps further to the left, because under you the lava rises. At the end, push the crystal block aside. Behind the passage, Kamek is waiting for the third time.

Kamek’s Last Fight: Four Colors

This time, the four Kameks have different tasks. White heals, green strengthens the group, red and blue cause attacks. Use a well-controlled team luiginary attack against multiple targets so that the helpers do not continue working unmolested. If only individual Kameks are left, you can attack more targeted.

In the large broom, the straight movements count: the first indicates the stroke only, the repetition meets. Move laterally in a vertical movement, forward or rearward in a horizontal movement. During the pursuit with three floating blocks of stone, you choose the trail of a block that has been pounded straight down: it goes back up in time.

With magic bullets, you jump after the bullet, not after Kamek’s hand movement. If he moves into a corner for a non-skippable attack, you move away from him; watch for a short-term change of sides. The colored rings contract after their elongations. Watch their pace instead of jumping at every ring immediately. The remaining Kameks can take on attacks from defeated colleagues.


Turn off fire sources in the upper lock

After the fight, return to the real world through the green warp pipe, open the shortcut further north and take the elevator up. Go left and at the junction south to the firing Bowser Stoneheads. Prepare the drill swirl and start as soon as the flame stops. In the northeastern area, ball hop leads over the black posts. To the right of it, you open a shortcut with the turquoise color switch and reach the first dream portal.

First dream zone: hook and ball hammer

On the left you activate weightlessness, collect the red coins between the grey rows of stones and open the eastern passage. Follow the left to the green warp pipe. Behind it you form a Dreamy Luigi ball and hang on the hook further down to the left. Wait for the ceasefire at the chimney.

During the following hook change, you hold the displayed button until the ball actually changes position. Just a quick tap is not enough here. Then roll to the right and destroy the chimneys with the bullet hammer. Return to the dream portal via the warp pipe.

Second dream zone: Run fast, jump high

Go south and southeast in the real world, pass the Bowserheads on the right and cross the lava pit as ball hop over the thin Hoohooros. Start each jump during the ceasefire. After the northern path, you open the shortcut on the turquoise Color Switch to the west and enter the next dream zone to the northwest.

In the dream set right at the Luigision first the fast pace. Activate the exclamation mark block, smash the grey stones and climb up through the opening. For the narrow platforms on the right you switch to slowly: Mario jumps higher now. At the end you switch back to fast and reach the next Crystal block before the lava.

Further to the right, you will see a Dreamy Luigi tower. Place it right next to the left warp pipe directly under the chimneys and destroy it with the spring jump. Dissolve the formation, take the warp pipe at the bottom right and leave the dream. In the real world is already north the next access.

Third dream zone: The gears

Follow the right path to the Bohrer-Luigision. Turn Luigi’s nose counterclockwise and bring Mario up. Watch the black stone slabs; stop for a moment if Mario would otherwise be trapped at the edge.

At the top you shape the cone and set the right wheels in motion with the vortex floating. Move them down until one falls out of the bracket and clears the path. Use the tubes in the new niche. With the tower you reach the upper level; as a cone you now turn the left wheels further until they fall on the chimneys. Via the right warp pipe you reach back to the exit.


The Last Dream Path to Bowser

In the real world, the northern exit leads to the last big dream section. If necessary, visit the shop on the right. Then it goes left in front of the big ball to the green warp pipe. Behind her, you smash the grey stones as a tower in a ceasefire.

Follow the ramps and destroy the approaching Cannonball with several bullet hammer strikes. Over barbed pits, the cone helps you; stay away from firing chimneys. If Bowserheads cover the platforms, orient yourself additionally on the map on the lower screen. On the hook you climb as a ball, at the end as a tower by spring jump.

Save before the pink gate. Behind it, you place the tower directly after a Cannonball impact on the point of impact and tension the spring jump. Trigger it when the Cannon fires again in the background. So you smash the ball and reach the higher platform. Repeat at the next Cannon and climb up into the little Cannon.

Huge fight against Bowser

Push Bowser back on the bridge with the Hammer hook so that Luigi can move forward. If Bowser stands on a grid, you break it with a jump attack and drop it into the lava. If he grabs Luigi on the neck, you release the grip by quickly scratching and push it away with the indicated movement. During the following rush, you move to the free bridge side.

Behind the building he sends his helpers. Strike back the energy ball, tap the spear enemies on Luigi’s legs individually and guide the hammer to match the horizontal or vertical cannon row. If Bowser wants to eat meat, you disturb him with a timely blow to the ground. Avoid his subsequent jump to the side and use the dazed phase for the displayed sling attack.

Before the fire breath you jump up. Wait until the swinging suspension leads towards Bowser and trigger the jump on him. On the round platform, you control by tilting the 3DS and repeatedly push Bowser into the lava. Collect the healing mushrooms.

Super Giant Bowlers and the Final Attack

The first victory does not end the fight. Against the huge Spark you quickly tap repeatedly on Luigi’s hammer. In the foot attack, you alternately stroke left and right upwards so that Luigi lifts the foot evenly. In the final star flight you avoid the fireballs by tilting to the left, right or center. After this big fight, Antasma and Dreamy Bowser follow.Finale — Antasma and Dreamy Bowser