World 3-1
- Star Coin 1 If you get to three tubes, of which the two outer bubbles emit, you have to go into the middle to get to the first Star Coin.
- Star Coin 2 not to be overlooked.
- Star Coin 3 Not to be overlooked.
World 3-2
- Star Coin 1 Take the yellow tube at the storage flag.
- Star Coin 2 not to be overlooked.
- Star Coin 3 Not to be overlooked.
- Secret Exit After the second Star Coin you have to float into the green tube.
World 3-Tower
- Star Coin 1 Choose the middle tube and shoot yourself up. Hold on to the bottom grid and then climb up to the left.
- Star Coin 2 You need at least one mushroom! After the first turn with the four Sparkys climbs vertically up and smashes the blocks. Here you can change the grid side again. Destroy the blocks on the bottom left with a Ground Pound to get to Star Coin.
- Star Coin 3 goes back to the second turned part. Smash the blocks at the top right and walk through the door. Climbs all the way up in the room; here is the last Star Coin.
World 3-3
- Star Coin 1 left of the switch in the corner.
- Star Coin 2 For the seven tubes, you choose the third. At the bottom right is the Star Coin.
- Star Coin 3 If you swim to the right after the spot with the seven tubes, dip down.
World 3-Ghost House
- Star Coin 1 Select the door to the right of the second switch.
- Star Coin 2 Use the second/third switch to jump up.
- Star Coin 3 Blue Koopa Shell Needed! Destroy the blocks to the right of the last door. There is the last Star Coin.
- Secret Exit Run to the 2nd Orange? Switch (to the right is a door, a ghost and above it is an elevator). Jump on it and climb to the right with the help of the elevator. You reach a small area with a block below which is a?-block.Spring on this block and quickly run to the 2nd orange? Switch. To the left of the first door, a new one has now appeared. If you make it, the door leads you to the red target.
World 3-A
- Star Coin 1 dives to the bottom right after the storage point. Let the waterwalker destroy the blocks to get to the Star Coin.
- Star Coin 2 not to be overlooked.
- Star Coin 3 Mini Mushroom needed (in the?-block underwater) After you are through the first green tube, do not go into the small tube, but into the big one above.
World 3-B
- Star Coin 1 The first coin you can only see at first, not reach. Shortly after, many, partly small, tubes come. One of them is a single red one, relatively far down. Go inside. Go to the left. There is a red tube, this time it leads up. It leads to Star Coin.
- Star Coin 2 not to be overlooked.
- Star Coin 3 Not to be overlooked.
World 3-C
- Star Coin 1 Not to be overlooked.
- Star Coin 2 not to be overlooked.
- Star Coin 3 Activates the switch. In the next? block is a star. With its help you can get into the red tube and get the last Star Coin in this level.
World 3-Castle
- Star Coin 1 Not to be overlooked.
- Star Coin 2 not to be overlooked.
- Star Coin 3 At the boss door you have to slide into the water and then jump upstairs. It is best to have at least one mushroom so that the roller can meet you once.







































