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Walkthrough & guides

Shining Falls

Super Mario Bros. Wonder guide hub

The walkthrough to Super Mario Bros. Wonder for the world “Shining Falls”. On this page we help you find all 20 Wonder Seeds, the Royal Seed and all 10-Flower Coins. We’ll also show you where to find Captain Toad, how to reach the alternative exit and how to unlock your way to the Special World.

Level overview

  • The Hoppycat Trial: Hop, Hop, and Awaaay
  • POOF! Badge Challenge Crouching High Jump I
  • The Anglefish Trial: Ready, Aim, Fly!
  • The Midway Trial: Hop to It
  • The Sugarstar Trial: Across the Night Sky
  • The Sharp Trial: Launch to Victory
  • The Final Trial: Zip Track Dash
  • Search Party An Empty Park?
  • Break Time! Unreachable Treasure?
  • Break Time! Watery Wonder Tokens
  • Break Time! Timer Switch Climb
  • Break Time! Timer Switch Dash
  • Royal Seed Mansion

Other Wonder Seeds

  • Master Poplin’s House
  • Poplin shops

The Hoppycat Trial: Hop, Hop, and Awaaay

  • 10-Flower Coins
    • The first coin is located under four blocks of bricks. Spring near the Hoppycat several times so that they jump up and destroy the blocks. Then you can collect the coin.
    • After the checkpoint, you will find the second Flower Coin on a platform that moves downwards. If you miss it, it will reappear on a higher platform a short time later.
    • In the large section, where it goes up, you hold yourself at the bottom right. There is the third Flower Coin waiting.
  • Wonder Seeds
    • After the checkpoint, you reach a long? block over a moving platform. Have a Hoppycat jump on the platform and jump again to hit the block from below and expose the Wonder Flower. In the Wonder Effect, a huge Hoppycat appears, which destroys the ceiling during the jump. Keep following him up until you reach the Wonder Seeds.
    • Then reach the normal goal pole. There you will receive the second Wonder Seed.

POOF! Badge Challenge Crouching High Jump I

  • 10-Flower Coins
    • The first Flower Coin lies on the only violet opponent. Duck yourself, charge the high jump and jump on it to reach the coin.
    • Shortly thereafter, the second coin moves circularly through the air. Charge a Crouching High Jump again and jump to the coin at the right moment.
    • The third Flower Coin is located directly above the Goal Pole. Use the high enemy in front of the target and a fully charged Crouching High Jump to collect them.
  • Wonder Seeds
    • Create the badge test and reach the goal. There you get the Wonder Seeds and unlock the Crouching High Jump.

The Anglefish Trial: Ready, Aim, Fly!

  • 10-Flower Coins
    • The first coin is located high on a lead. As an elephant, you can pour the dried flower with water so that a vine grows upwards. Alternatively, you can reach the coin with wall jumps or by jumping off on an Anglefish.
    • The second Flower Coin is located in a tube with several Rochellas. Pull on the handle there so that the coin is released.
    • For the third coin you need the big Koopa shell of an opponent. Destroy the blocks in front of the tube and enter the bonus area. Throw the big Koopa Shell onto the high-floating flower again there, so that the Flower Coin appears.
  • Wonder Seeds
    • After the checkpoint you will find the Wonder Flower high up. Use an Anglefish as a trampoline and jump to her. In the subsequent Wonder Effect, numerous Rochellas fly through the air. Keep jumping up from one to the next until you reach the Wonder Seeds in the clouds.
    • You have limited time for the Wonder Effect. Take advantage of the particularly high jumps from the Wonder Anglefish and stay as high as possible.
    • In the finish you will receive the second Wonder Seed.

The Midway Trial: Hop to It

  • 10-Flower Coins
    • The first Flower Coin already floats at the beginning of the large climbing section over several moving blocks. Use a Hoppycat to reach them.
    • Right next to the checkpoint is a green tube. Enter them and jump in the bonus room so that the Hoppycat will stop! Switch activated. This will cover the dangerous areas and you can reach the second coin.
    • The third coin waits just before the goal pole. Get started and jump off the platform as late as possible to reach it.
  • Wonder Seeds
    • Track the special Hoppycat through the level and defeat him. Then he drops the Wonder Flower. In the Wonder Effect, you turn yourself into a hoppycat and can jump extremely high. Follow the path up until you reach the Wonder Seeds.
    • In the finish you will receive the second Wonder Seed.

The Sugarstar Trial: Across the Night Sky

  • 10-Flower Coins
    • Right next to the Wonder Flower is a blue flower. Touch them so that the first 10-flower coin appears on a wave-shaped path.
    • After the large gray wall, you also see the second coin on a wave-shaped path. Jump to the passing platform at the right moment.
    • Later, you will reach several platforms that move downwards. The third Flower Coin is located far below between these platforms.
  • Wonder Seeds
    • The Wonder Flower is already relatively far at the beginning between the flocks. After collecting, stars fall from the sky and you become invulnerable. Time is constantly running down – so keep collecting new stars so that the countdown is reset to ten seconds.
    • Follow the cloud platforms and stay in star mode as long as possible. At the end of the Wonder Effect, the first Wonder Seed is waiting.
    • In the finish you will receive the second Wonder Seed.

The Sharp Trial: Launch to Victory

  • 10-Flower Coins
    • The first coin lies under the spikes. Use the Hoppycat to shoot the opponent over it. The opponent falls down and collects the Flower Coin for you.
    • The second coin also lies between spikes. Jump at the right moment so that the Hoppycat hits the opponent. This falls back on the coin and collects it.
    • The third Flower Coin can be found just before the target over a? block. First destroy the two blocks of bricks and then let the Hoppycat jump against the? block. The block is thrown up and collects the coin.
  • Wonder Seeds
    • After the checkpoint you will find the Wonder Flower in a? block. Activate them and you turn into a hoppycat.
    • Jump over the cloud platforms and tubes ever further up. You have to destroy some golden blocks. At the top you will find the Wonder Seeds.
    • In the finish you will receive the second Wonder Seed.

The Final Trial: Zip Track Dash

  • 10-Flower Coins
    • On the first long ride on the fast tracks you have to drop on the lower track. There is the first Flower Coin on another rail.
    • After the checkpoint you will pass the Wonder Flower. Leave them for this coin. Instead, continue on the normal track and drop on the second Flower Coin. This coin and the Wonder Flower cannot be collected in the same pass.
    • On one of the last fast tracks you have to ride to the very end to collect the third coin. Jump immediately to the next track so that you do not fall into the abyss.
  • Wonder Seeds
    • After the checkpoint, the Wonder Flower is on one of the fast tracks. Collect them. You turn into a hoppycat and have to time your jumps so that you always end up on the next tracks. At the end of the Wonder Effect you will receive the first Wonder Seed.
    • After the Wonder Effect you reach the right goal pole. There you get the second Wonder Seed and unlock the Royal Seed Mansion.
  • Alternative exit
    • If you ignore the Wonder Flower, you can follow the normal railway path and finally reach a second goal pole. However, this is only an alternative or wrong outcome. You will not receive any additional Wonder Seeds there and do not unlock the Royal Seed Mansion.

Search Party An Empty Park?

  • Wonder Seeds
    • 1. Wundermarke: As soon as you get out of the initial cave, you go to the open space. Jump up far to the left of the edge. There appears a hidden block. Climb on it and jump again for another block to appear. This lets you reach the first miracle mark.
    • 2. Wundermarke: Around the location of the first brand there are other invisible blocks. Jump up again and again and work your way to the left and right until a floating platform appears. You will reach the second mark.
    • 3. Wundermarke: Spring on the up and down platform far to the right. As a result, a further movable platform appears. Then jump right into the air to expose a cloud and the associated waterfall. It contains the third mark.
    • 4. Wundermarke: Swimming up in the waterfall of the first cloud. At the top of the cloud, you jump several times to make two more hidden blocks appear. This uncovers another cloud with waterfall, in which the fourth mark waits.
    • 5. Wundermarke: In the third cloud, you have to look for a hidden block relatively high up and a bit to the left. If you meet him, the last miracle mark appears. After collecting all five stamps, you will receive the Wonder Seeds.

Break Time! Unreachable Treasure?

  • Wonder Seeds
    • The Wonder Seeds is located behind the large golden tube. In front of the tube are hidden several invisible blocks. Jump up in different places until you have uncovered a staircase of blocks.
    • Climb over the hidden blocks to the golden tube and drop down on the other side. There you can collect the Wonder Seeds.

Break Time! Watery Wonder Tokens

  • Wonder Seeds
    • Stand on the long donut block until it falls down into the water. While the screen scrolls down automatically, you need to collect all five Wonder Tokens.
    • If you missed a mark, you can use one of the tubes at the bottom and get back up. Once all five brands are collected, the Wonder Seeds appears.

Break Time! Timer Switch Climb

  • Wonder Seeds
    • Activate the first time switch. As a result, the violet-dotted blocks become fixed for a short time and can be used as platforms.
    • Climb quickly and activate the next timers on the way before the platforms disappear. The Wonder Seeds is waiting at the top.

Break Time! Timer Switch Dash

  • Wonder Seeds
    • Activate the first timer and run immediately on the violet dotted platforms. Along the way you will find more timers with which you extend the time again and again.
    • Keep moving and skip the gaps. At the end, the Wonder Seeds is surrounded by blocks. Jump against the hidden blocks and use them as stairs to get to the seed from above.

Master Poplin’s House

  • Wonder Seeds
    • When you enter Shining Falls for the first time, you visit Master Poplin’s House. After the conversation, he hands you a Wonder Seed from a treasure chest. Then the first tests of the world are unlocked.

Poplin shops

  • Wonder Seeds
    • In the Shining Falls poplin shop, you can buy another Wonder Seed for 100 Flower Coins. This seed is one of the 20 Wonder Seeds in the world.

Royal Seed Mansion

  • Royal Seed
    • After you have reached the right exit in the final test, you can enter the Royal Seed Mansion. After a short dialogue, Master Poplin hands you the pink Royal Seed.
  • Unlock Special World
    • Enter the Royal Seed Mansion a second time after receiving the royal seed. Master Poplin leaves the building and opens a new path on the left of the world map.
    • Follow the newly formed path to the propeller flower. With this you reach the Special World and unlock the level of the Shining Falls there.

Captain Toad in Shining Falls

  • Founded by Captain Toad
    • Captain Toad stands behind a waterfall in Shining Falls. You cannot reach him directly from this world; use the hidden pipe in Sunbaked Desert instead.
    • Travel to the Sunbaked Desert and activate the three there? Switch on the world map. This opens the large stone gate.
    • Then follow the path to the right. Behind the scenes is a hidden tube. Once you get close enough, you can enter them.
    • The tube will take you back to Shining Falls and straight to Captain Toad. Talk to him and you get 50 Flower Coins.

Shining Falls Complete 100%

To complete Shining Falls, you need all 20 Wonder Seeds as well as the Royal Seed. Also think of the Wonder Seeds at Master Poplin’s House and the seeds for 100 Flower Coins at the Poplin shop. In addition, collect the three 10 flower coins in all regular levels and reach the top of the target pile.

The alternative goal pole in “Don’t dawdle!” doesn’t bring any additional Wonder Seeds. For progress, you have to collect the Wonder Flower and reach the right exit. The Special World will then be unlocked by re-entering the Royal Seed Mansion upon receipt of the Royal Seed.