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Walkthrough & guides

Sapphire Passage

Wario Land 4 guide hub

Sapphire Passage uses light, transformations and changing doors to control the collection route. Crescent Moon Village adds a ghost that can steal the Keyzer, Fiery Cavern changes after the switch, and Hotel Horror requires a specific route between floors. The following directions apply to Normal mode.

Crescent Moon Village

Enter the first building and climb through the bat room. Use the later bat enemy to transform, then fly left past the light sources for the first Jewel Piece. Transform again if the light restores Wario before you reach the upper exit.

Outside, roll left from the slope through the hard wall for the second Jewel Piece. Break the block to its left, return to the slope and roll again through the extended passage. That detour reaches Yesterday’s Words.

In the building with the red exclamation blocks, climb the ladder and activate the switch on the left. Use the lower slope to roll through the wall for the third Jewel Piece. In the next outdoor area, drop through the opening marked by red crystals and swim left along the side passage for the fourth.

The Frog Switch starts 3:30. Become a bat and fly up immediately for the Keyzer. On the return left, avoid the large ghost. If it steals your Keyzer, pursue it and touch the Keyzer to retrieve it; the doors in that area remain closed until you do. Follow the familiar buildings back and use the green exclamation switch in the first outdoor section for the final approach to the vortex.

Arabian Night

Stand on the flying carpet and keep jumping to make it rise. Wario’s facing direction determines its horizontal travel. Reach the first upper doorway, then the right-hand doorway in the following outdoor section. Descend the platforms inside for the first Jewel Piece. Zombie Wario can also drop through the thin floors to the lower diamond detour.

In the next tall carpet room, rise toward the upper left and transfer to the route on the right. Descend for the second Jewel Piece, then return to the carpet and climb to the upper exit. The next room changes enemies when you pass through the pipes marked with their images.

Use the bee pipe first and become Puffy Wario on the right. Float up to the bat pipe. After the enemies change again, become Bat Wario and fly through the narrow upper route to the Keyzer. Outside, take the next carpet toward the upper-right entrance.

Become a zombie to cross the spikes safely. Jump through the thin floor between the last spike groups for the third Jewel Piece, then reach the Frog Switch. The 4:00 escape opens the lower route: swim left, climb to the fourth Jewel Piece, then take the carpet farther left to The Errand. Collect the CD before continuing the carpet journey back to the vortex.

Fiery Cavern

Wait for the gap between lava eruptions before crossing to the next safe platform. Ground Pound the stone-throwing enemies when approaching from above. Collect the first Jewel Piece along the platform route. The second is in the left side room after the lava eruption beside the doorway; collect it, return and continue right toward the switch.

The Frog Switch freezes the cavern and starts 5:00. The lava pillars become ice platforms, and new doors become reachable. Early in this changed route, descend toward the ladder for the third Jewel Piece. Use falling snow and a slope when a snowball is needed to clear an ice barrier.

Continue through the doors to the tall frozen-pillar room. The Keyzer is to the right of the Yeti. Return left, build speed through the hard block and use the high pillar to reach the previously inaccessible door and ladder. Beyond it, take the low passage left past the Yeti for You and Your Shoes. Duck and time your movement around its icy breath.

In the next room, climb the left ledges and break the corner block for the fourth Jewel Piece. Open the floor below and follow the left route back to the exit. Those final collection routes belong to the frozen escape, so do not spend the outward trip searching for an opening that only appears after the switch.

Hotel Horror

On the ground floor, go far right for the first Jewel Piece beside room 104. Enter 104, activate the exclamation switch and climb the new ladders to door 304. On the third floor, head left for the second Jewel Piece beside 302, then pass through 302 and 301 to the outside staircase.

Climb to the fourth floor and enter 401. Let the fire enemy ignite Wario and climb the platforms until he is fully aflame. Break the fire block for the Keyzer. Collect it now; the escape later descends by a different route.

Return through the stairwell and third floor to the green exclamation switch. The connection it opens leads to 201. Collect the third Jewel Piece in the right-hand corridor beside 202. Enter 202, become a bat and fly through the upper connection. Door 402 reaches the fourth-floor corridor, with the fourth Jewel Piece on the left.

Hotel Horror: CD and escape

Enter 404, stun the apple thrower and carry it up to the hard floor. Let it recover, eat an apple and break downward as Fat Wario to reach the Frog Switch. You have 4:00.

Leave 404 through 403. Become a zombie and drop to 303, then continue through 304 down to the now-accessible 204. Head left to 203. Clear the blocks, climb the platforms and let the skeleton bird on the right transform Wario. Drop through the thin floor to collect Mr. Ether & Planaria. Exit through 103, then head left along the ground floor to the vortex.

Boss: Catbat

Use the waves and platforms rather than spending long periods in the pool with the mechanical fish. Jump from a rising wave and attack the small bat head from above. After a hit, avoid the purple hazards that inflate Wario and waste time.

Once the small head is gone, use a high wave to jump above Catbat and Ground Pound the exposed head. Aim your sideways movement so that you actually reach the top before dropping. The later red hazards deal direct damage, so find a clear wave before starting the jump.

Normal mode provides 4:00; Black Dog from the Item Shop can help shorten an attempt that loses treasure chests. When all four main bosses are defeated, proceed to Golden Passage.