ScareScraper has six achievements that extend completion beyond the single-player hotel. Work through five- and ten-floor runs, rare ghosts, teammate revivals and repeated Boolossus victories. ScreamPark minigames and paid costume packs are separate from these six objectives.
Clear five-floor ScareScraper
Finish a complete five-floor run and defeat its rooftop boss.
Clear ten-floor ScareScraper
Finish ten floors in a single run; allow enough time for the longer objectives.
Forty rare ghost captures
Choose ten-floor runs and clear the special fifth-floor rare-ghost room repeatedly. The objective counts captures, so repeat runs contribute.
Twenty teammate revivals
Use a heart on a downed teammate. This needs another player; Gooigi alone is not a substitute for a teammate revival.
One hundred cleared floors
Repeat ScareScraper runs. Completed floors accumulate across sessions.
Twenty Boolossus victories
Complete repeated rooftop boss fights. Five-floor runs shorten the route when this is the last remaining target.
Team roles and floor timers
Split room searches so players are not inspecting the same furniture. In ghost floors, mark rooms already cleared. In rescue or switch tasks, coordinate the player holding the mechanism before moving the next teammate. Extend the timer with clock pickups, and revive a teammate as soon as the room is safe.
Rare ghost preparation
Bring the whole group to the special rare-ghost room and learn that ghost’s attack variant before pulling. Keep obstacles out of the capture line. Repeat ten-floor sessions for the rare-capture target, then use shorter runs for rooftop victories and remaining floor totals.
Online and local play
Local players can share a system with Luigi and Gooigi, while online sessions use the game’s supported multiplayer connection. The teammate-revival achievement needs a separate player character to be downed; controlling a lone duplicate does not complete it.
