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Plum Park

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Plum Park

Get some large, already colored hammer attacks in the Port Prisma card store. You will urgently need them in the final battle.

After talking to the doorman, color the ground directly behind the fence to your right. The spot is quite large, but is covered by the fence and is therefore not particularly visible. That being said, in Plum Park you have to expect some objects that look white but don’t need to be colored. If in doubt, strike twice with the hammer: If in both cases the same paint is sprayed out, then it is a stain that can be removed.

March back, jump against the first question mark block and color the next best toad you encounter. March right back to the first area, look for a crooked fence on your right and smash it with your hammer. Go right, jump against the second question mark block and jump over the water lilies. Color the last of them and jump back to the jetty. Take care of the Shy Guy and enter the following area to your left.

Color the Toad and eliminate the Shy Guy further behind. On your right hand side you will find a fountain of life, but its water is contaminated. Therefore, return and wait until the great water lily on your left is within jump range. Jump on them, jump to the Shy Guys on the other side and talk to them. Return by water rose, march behind the fence and follow the secret passage to your left.

Run along the path to your right in the next area and talk to the yellow savior-toad. Stand on the pier, press the cut button and remove the front of the bush to grab 300 coins.


March back again and walk cautiously over the backward bridge. Wait for the bloopers to line up in a row and quickly skip past them as soon as they jump back into the water. Grab the map that is in the question mark block, enter the next area and head straight to the next question mark block at the rear right.

Jump on the big water lily, remove the stain and wait until it transports you to another question mark block. Go forward, talk to the Shy Guy to your left, and run back to the right. Jump into the water and quickly into the covered niche to remove a stain on the wall. Jump back, run backwards and get transported from the water lily back to the other side.

Follow the trail to the left and smash the skewed fence with your hammer to get to a question mark block. Continue to the right, eliminate a Shy Guy, and follow the trail to the rear, color another Toad, return, and stay right until you meet another Shy Guy.

Continue marching and remove the spot at the Crate you encounter. Then destroy the Crate, run over the slope and attack the Fire Piranha Plant. Trust your hammer attacks in combat or paralyze your opponent via POW card if you want to use your jumping skills. Climb into the vat that has fallen into the water and head to your right. Go into the gap between the Shy Guys and watch the show. Then the yellow savior Toad from before will disappear and run to his leader.

Jump ashore, go into the back left niche and squeeze out the balloons. Go into the rear right niche and look through the pit, whereupon you see the desired teapot for the first time.


Boss Fight: Mutant-Tyranha

Hit the wall with the hammer and save. Go to the teapot and try to squeeze it, whereupon a mutant tyranha appears and challenges you to fight.

If you are well prepared, the fight is quite easy. Attack first with a few large hammer cards and avoid jump attacks as long as the mutant tyrannha stands upright. He, on the other hand, will either go to you and grab at you with his huge mouth or rotate and ram you. It is very important that you block the latter attack! If successful, your opponent will sway and stop for a turn. In addition, you can now knock him down with a jump attack and disable him for another move.

Apart from that, you should feed a medicinal mushroom for safety, if you only have half of your life energy. The mutant tyranha can damage you up to 24 points with an unblocked attack.

If you defeat him, squeeze the teapot out.


Two more Paint Stars

The water in Plum Park is then cleaned and can be touched safely from now on. In addition, all the flowers that you have seen on your way bloom.

Two of them each house a color star: one is located to the left of the bloopers (purple). This opens the way to the Violet PassageViolet Passage

The other at the water lilies (blue) near the second question mark block. This gives a new way to Bloo Bay Beach.

Important: You have to control the first mentioned flower with the vat, because otherwise you can not jump on the leaves.

Return to the Dark Bloo Inn and enter the dining room. Press the cut button, remove the image and place the teapot inside. You will then receive a new card seat and can now use three cards per move.Dark Bloo Inn

Afterwards we continue in the Sacred Forest.Sacred Forest