Go to the counter and talk to the yellow Shy Guy. Enter the building, marching down the stairs and addressing every Shy Guy you encounter. To your right, enter a storage room as the path to your left leads to three changing rooms and another yellow Shy Guy. Talk to him, but do not enter the elevator yet. Instead, enter the middle dressing room and cut out the pattern to dust off two useful cards.
Turn around, leave the building and march all the way to the left. Enter the spectator stands and take care of the two opponents on your left. Attention: One of them throws you from a distance with hammers, which you can avoid in time by sideways running. Then loot the two question mark blocks and go through the right arch. Jump on the fuzzy opponents and collect the coins. Return and go through the left arch.
Color the Crate to destroy them and challenge the Shy Guys with the Pieks helmets. Go through the left arch and sneak as far to the right as possible. Attention: As soon as you are over the pointed spike trap, you must not stop! Otherwise, the ground under you folds backwards and you fall on the spike trap.
You immediately encounter an archway without a floor and which is blocked by a pillar. Return to the stairs, marches up and walks through the arch. Sneaks to the right over the pointed spike trap and jumps against the unfolding block. Run back down quickly, go to the Koopas and hit the pillar you see in the background with the hammer.
Go through the arch and continue to the right. Grab the cards in the question mark blocks and head to the next archway that leads you to another staircase. Go downstairs and take care of the enemies who are on the first floor. Then go through one of the arches, jump on the fuzzies and sneak all the way to the left.
March through one of the next two archways, talk to the Goombas and jump against the two question mark blocks. Go through the arch to the right, whereupon you fall down. Sneaks to the right and jumps down another floor. Talk to the Goomba on your right and walk through the big door on your left. Chat with the Shy Guys and squeeze out both the Ice Pick on your left and the Bottle Opener on your right.
Climb the stairs, jump against the question mark block and grab the heart. Jump over the obstacle to your left and go back to the Goombas. Go through the arch and sneak right until you see the pointed spike trap. Stand on the shaky platform on the left and wait until you fall. Sneak left until you fall again, and go right until you hear a few voices.
Save on the Save Block to your right and jump through the window. You will then get another Bone to squeeze out and free three yellow Rescue Squad. Go through the door, march to the elevator to your left and drive up into the battle arena.
Boss Fight: Iggy Koopa clan clan clan
As soon as the fight against Iggy begins, you flee quickly to the left and destroy the two boxes at the side as quickly as possible. In one of them is a star, which you collect and then ram all enemies. Shortly afterwards, the actual final opponent named Iggy appears, which you first work with double or large hammer attacks. But watch out for his attacks: He shoots up to three times at you, with each unblocked shot costing you 16 power points. Therefore, heal yourself when your life energy slips below 30 points.
As soon as Iggy is half black and white, he summons two of his minions along with chariots. In the following train you can not do anything, which is why you heal yourself best. After that, Iggy appears again, who has also taken a seat on a chariot. Now use the Bone you found shortly before and give Iggy the rest with a few more Hammer attacks.
Destroy all other boxes that lie on the edge of the battle arena and take the Big Yellow Star.
This makes the big coin in Mondo Woods colorful and you can collect the blue color star, which opens the way to the next destination Dark Bloo Inn.Dark Bloo Inn

































