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Walkthrough & guides

Sand Kingdom – Power Moons 41–69

Super Mario Odyssey guide hub

41: Sand Quiz: Wonderful!

After obtaining Moon 51, you can speak to the Sphynx four more times. Each time, she will ask you a question. The answers are:
– 30
– Ice
– 5
– Sphynx


42: Shopping in Tostarena

Available in the shop for 100 coins.


43: Employees Only

In front of the shop in the settlement, head west (left). You’ll find a Bowser poster on the stone wall with a crack in it. Crouch down to get into the shop from the back. You’ll find the Power Moon next to the employee.


44: Sand Kingdom Slots

East of the well in the settlement, you’ll find a door on a red building. Throw your cap at the corresponding symbol to stop it. Stop all three at the moon (which always appears after the heart) to collect it.


45: Walking the Desert!

Southwest of the Jaxi Ruins, you’ll find a red Koopa in the open field. Talk to it to run a perfect circle.


46: Hidden Room in the Inverted Pyramid

Enter the Upside-Down Pyramid. Just before the end of the pyramid, in the last large section, you’ll find a Bullet Bill. Grab it and fly to the stone pillar. There’s a gap in the wall to the left with a chest. Inside is the Power Moon.


47: Underground Treasure Chest

In the underground temple, you need to use the three ice platforms to reach the large area with the Bullet Bills. Fly as a Bullet Bill to the right, past the large stone wall. Go up first, then take the narrow path to the northern stone wall. Jump up it to the chest.


48: Goomba Tower Assembly

You’ll also find loads of Goombas in the hole under the pyramid. Grab the first tower and run to the Goombas who are also waiting on a platform to use as a tower. Take control of this one and jump onto the first Goomba tower. Now you can reach the Power Moon.


49: Under the Mummy’s Curse

You remember the battle arena against Knucklotec in the Deepest Underground. Something is moving there now, invisible. Grab the Toad and defeat the numerous enemies, or shoot them with coins until the last Mini-Mummy is defeated. After that, the moon will appear.


50: Ice Cave Treasure

Jump into the small hole in the quicksand whirlpool in the northeast area of ​​the ruins. You’ll emerge near the ice cave and the moon. Overcome the obstacles with jumps and wall jumps to reach the moon in the end.


51: Sphynx’s Treasure Vault

At the base of the north side of the ruins in the center of the map, you’ll find a sphinx you can talk to.
Reply with “ A ring “ to make the sphinx move aside. Behind it, you’ll find coins and a Power Moon.


52: A Rumble from the Sandy Floor

On the roof where Moon 5 was also located (the northwesternmost building in the settlement ), you can find a pipe slightly below the dome. This leads you directly to the Power Moon. Use the vibration to find the right spot to perform a ground pound.


53: Dancing with New Friends

You need at least 15 purple coins!

In the shop, you must buy and equip the sombrero and poncho.
Then go to the back of the blue building in the northwest of the settlement. Enter the door and stand in the middle.


54: The Invisible Maze

From the northern edge of the Moe-Eye habitat, look north. You’ll see a door. Go to it and enter. Grab an Moe-Eye in the chamber and remember the path. You’ll eventually reach the Power Moon.


55: Skull Sign in the Transparent Maze

In the first room of Moon 54, you have to throw Cappy at the sign and let it rotate a little so that the Power Moon appears.


56: The Bullet Bill Maze: Break Through!

In the far northwest of the map, you’ll find the checkpoint “ Tostarena Northwest Reachesern Ranges „. There’s also a stone house there, which has a door on its south side. As Bullet Bill, you now have to navigate the maze.


57: The Bullet Bill Maze: Side Path

Like Moon 56. Always keep to the left in the maze. You need to hurry with the second Bullet Bill so you can reach the safe land before it explodes.


58: Jaxi Driver

Get Jaxi. You can hire him for 30 coins at the southern entrance of the small settlement. This is only possible after the fight against the Broodal girl.

With Jaxi, you now need to head east on the map to the ruins on the purple water. Enter these ruins from the east side. Make your way through the obstacle course. It’s best to brake occasionally and complete the section a little slower rather than crashing. The next Power Moon awaits you at the end.


59: Jaxi Stunt Driving

Same section as Moon 58. Run on Jaxi inside the secret underground section until you reach the large square plaza, from the left side of which a narrow path leads off. Get the treble clef and then collect the two sets of notes. If you succeed, you’ll receive another Power Moon as a reward.


60: Strange Neighborhood

On the northeastern roof of the settlement, you’ll find a rocket. Throw Cappy at it to launch him into the air. Then, throw Cappy at the scarecrow to clear the obstacle course. At the end of the course, you’ll find a Power Moon.


61: Above a Strange Neighborhood

Same section as Moon 60. Jump over the obstacles in the unusual area to the platform with the triple Goomba tower and the blocks. Jump onto the blocks and then straight up above the middle one to reveal an invisible block. Now jump onto this one to reach the moon.


62: Secret Path to Tostarena!

Note:  The game’s secret paths vary and change depending on the order in which you visited the countries.
You will either find this access point:

a) In “ Lake Kingdom „, find the pool where you can fish with a Lakitu. In the back of the pool, there’s a picture on the bottom. Dive down and let the picture suck you in to land back in the desert.

b) In the forest near the Iron Road, on a platform that you can reach with the gliding flying lizard.


These moons can be found after completing the main story.

 

63: Found with Sand Kingdom Art

On the east side of one of the eastern houses in the settlement, you’ll find clue art that leads you to Bowser’s Kingdom. Travel to the souvenir shop in Bowser’s Kingdom and stomp on the corresponding plate.


64: Jammin‘ in the Sand Kingdom

On the yellow roof of a southeastern building within the settlement is a Toad wearing headphones.

Talk to him and then play a song with the word „fight“ in the name.


65: Hat-and-Seek: In the Sand

At the southwestern entrance to the city, in front of a small group (right by the shop), you’ll find a sombrero with eyes. Talk to the hat for a Power Moon.


66: Sand Kingdom Regular Cup

Travel to the Fast Travel Point „Tostarena Northwest Reaches“ and talk to the Koopa on the southeast side. Directly from the starting line, you can grab a Jaxi on the hill to the left. Use it to speed to the finish line south of the settlement.


67: Binding Band Returned

Fall back into the hole beneath the floating pyramid. Use the slingshot to reach the other side. Stomp on the giant ring to make the Power Moon appear.


68: ‚Round-the-World Tourist

Once you’ve defeated Bowser, you’ll find a taxi with a traveler in the desert at the beginning of the village. Talk to him to start a scavenger hunt through different worlds. You can get a Power Moon each time you talk to the traveler at the taxi.

You can find the traveler in the following locations afterwards:
– Metro Kingdom
– Cascade Kingdom
– Luncheon Kingdom
– Moon Kingdom
– Peach’s Castle
– Sand Kingdom

In the end, he returns to the starting point and gives you a moon.


69: Peach in the Sand Kingdom

Search on the floating, upside-down pyramid. You should be able to get there quickly using the power line.