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Walkthrough & guides

Cap Kingdom – Power Moons 18–31 (Moon Rock)

Super Mario Odyssey guide hub

After completing the main story, you can activate the Moon Rock. This will unlock new missions and allow you to collect more Power Moons.

18: Next to Glasses Bridge

The power moon hovers above the cylinder next to the bridge of the glasses.


19: Danger Sign

To be reached west of the Odyssey as Paragoomba.


20: Under the Big One’s Brim

Travel to the Top-Hat Tower checkpoint and walk to the north side. Rotate the camera slightly to see the moon floating below in the fog.


21: Fly to the Edge of the Fog

Grab a Paragoomba and fly to the northeast marker. You can already see the moon faintly shining through the fog.


22: Spin the Hat, Get a Prize

In the main square, go to the archway leading to the golden hat. Throw Cappy at the hat to make the Power Moon appear.


23: Hidden in a Sunken Hat

North of the small island where you destroyed the Moon Rock, there’s a small cylindrical house in the mist with a glittering antenna. Throw Cappy at it and let him spin around a few times until the moon appears.


24: Fog-Shrouded Platform

Below the north side of the main square, you’ll find a hidden door. There’s also a small glowing spot there, even in the fog. A ground pound will summon the Power Moon.


25: Bird Traveling in the Fog

In the fog you see a bird flying in circles. Catch it as a Paragoomba.


26: Caught Hopping Near the Ship!

Near the Odyssey, there’s a hare on a hill. Spur it on and catch it!


27: Taking Notes: In the Fog

West of the main square, a treble clef is on a roof shrouded in mist. Activate it as a Paragoomba and collect all the notes.


28: Cap Kingdom Timer Challenge 2

You’ll find a scarecrow at the southeast corner of the main square. Borrow Cappy from him briefly and use the key to get the next Power Moon.


29: Cap Kingdom Master Cup

After the first run, you can complete another race. Beat the golden Koopa for the second moon.


30: Roll On and On

On the west side of the main square is a chimney you can crawl into. Roll as a ball towards the goal. The controls are a bit sluggish and the course requires a fair amount of skill.


31: Precision Rolling

Same location as for Moon 30. Right at the beginning, a narrow path leads off to the left from the main path, which eventually ends at a moon.