After defeating Super-Dimenzio and the end of the story, Super Paper Mario is not yet fully completed. You can continue to use your score after the credits, revisit all dimensions and complete several new tasks.
The most important new challenge is the complete duel of the 100 in Militis Kingdom. You can also buy Tiptron as a replacement for Tippi, see previous enemies and allies again and complete all outstanding collection tasks.
Save after the credits
Let the credits and the final screen go through completely. Then you get the opportunity to save your game.
When you reload the completed score, you start on the Flipside Tower. After a short conversation with Merlon you can move freely again.
The main story remains closed. So you will not be reset immediately before the last boss fight.
What changes after the end?
| Amendment | Impact |
|---|---|
| Tippi leaves the group | Tippi’s investigative ability is initially no longer available. |
| Tiptron is available | Francis sells a robotic copy of Tippi for 999 coins. |
| Militis Kingdom is Restored | The complete duel of the 100 can now be completed. |
| The World of Nothing is disappearing | The destroyed Chapter 6 is replaced by the restored Militis Kingdom. |
| New talks appear | O’Chunks, Nastasia and Mimi can be visited in new places. |
| All chapters remain accessible | You can re-enter already visited dimensions via the doors. |
Rapid navigation
Tiptron · Militis Kingdom · O’Chunks, Nastasia and Mimi · Pits of the 100 Exams · Optional Pixl · Collections · Gaming Hall · Garson and Carson · Checklist
Tiptron as a replacement for Tippi
Tippi disappears in the end together with Count Bleck. If you load the completed score, you can no longer use their ability.
However, Francis has built a robotic copy of Tippi. This bears the name Tiptron and has almost the same abilities.
Location of Tiptron
- Travel across the door from Chapter 3 to Fort Francis.
- Select Chapter 3-4.
- Crosses the fort to Francis’s room.
- Talk to Francis again after the credits.
- Buy Tiptron for 999 coins.
999 coins are simultaneously the maximum coin supply. You have to fill your wallet completely before you can buy Tiptron.
Tiptron’s abilities
- Make invisible doors and platforms visible
- Reveal hidden blocks
- Show opponent values and weaknesses
- Examining people and conspicuous objects
- Give clues about puzzles and places
Tiptron is especially important if you are missing catch cards, hidden treasure chests or invisible paths after the final.
The Restored Militis Kingdom
During the main story, Militis‘ kingdom is completely destroyed by the Dark Heart. On a new visit, only an empty white world remains.
After the end of the game, the kingdom was restored. Re-enter the blue door to Chapter 6 to visit the full area.
The complete duel of the 100
During the action, you only have to actually defeat the first 20 stretches. After the credits, you can complete the tournament completely from goal 1 to goal 100.
The duel is divided into four chapter sections:
- Chapter 6-1: Gates 1 to 25
- Chapter 6-2: Gates 26 to 50
- Chapter 6-3: Gates 51 to 75
- Chapter 6-4: Gates 76 to 100
After 25 goals each, you reach a star block and can secure your score. If you leave the tournament beforehand with a retreat tube, you have to start again at goal 1 on the next attempt.
Rewards
After the victory over the 100. Recken gives you King Sammer seven rare catch cards:
- Goombella fishing card
- Coops fishing card
- Valery fishing card
- Yoshi fishing card
- Barbara fishing card
- Bobbery fishing card
- Ms Mowz fishing card
The seven cards show Mario’s partners from Paper Mario: The Thousand-Year Door.
Important: After the complete victory, the duel of the 100 cannot be started again. King Sammer then sends his henchmen on vacation and blocks their way through the kingdom.
O’Chunks, Nastasia and Mimi
Count Bleck and Tippi do not return after the end. However, several former members of his troop may be revisited.
O’Chunks in Flipside
O’Chunks is on the 3rd after the credits. Level of Flipside near a Heart Pillar.
He is looking for Nastasia and wants to bring her some treats from Saffron. His statements show that Nastasia has become particularly important to him.
Nastasia in Flopside
Nastasia can be found on the 3. Level of flopside. Talk to her to learn more about her feelings for Count Bleck.
She tries to start a new life after the events of history, but cannot simply forget her feelings for the Count.
Mimi in Merlee’s Mansion
Mimi works after the end as a real housekeeper in Merlee’s Mansion. Return to Chapter 2-2 and visit the building again.
Since Merlee rarely uses the villa, Mimi has started to redesign it according to her own ideas.
These conversations do not bring any special items, but they are part of the epilogue of the characters and show what has become of Count Bleck’s followers after the end.
Both pits of the 100 tests complete
The two pits can basically be entered before the final. Due to their size and their strong opponents, however, they offer themselves especially as tasks after the credits.
Pit in Flipside
Cross all 100 rooms and defeat the robotic dragon Lohrack in the last room.
As a reward, you will receive the optional Pixl Dashell. You can run much faster with it.
Pit in Flopside
The flopside pit contains only particularly strong dark opponents and must be completed twice for all rewards.
On reaching room 100 for the first time, Schatti asks you to cross the pit a second time.
During the second visit you will fight one after the other:
- Dark luigi
- Dark Bowlers
- The Princess Peach
- Dark Mario
After the victory, you will receive eight catch cards: the cards of the four heroes and the cards of their four dark versions.
The Mario Catch Card also removes the time limit of the 3D view. The cards of Mario, Luigi, Princess Peach and Bowser also double the attack power of each character.
Collecting missing Pixl
Besides Tiptron, there are three optional original Pixls that are not automatically received during the main story.
| Pixl | Location | Capability |
|---|---|---|
| Piekso | After chapter 3-4, examine the bush again at the beginning of chapter 3-1. | Creates a protective barbed barrier for a short time. |
| Dashell | Lohrack in Room 100 to defeat the Flipside Pit. | Allows for a fast sprint. |
| Piccolo | Complete the exchange task of Merlee and Merluvlee. | Removes curses and activates special music blocks. |
These tasks are not exclusive for the time after the credits. If you left them out during the action, however, they can still be completely completed.
Complete all collections
All 256 Catch Cards
Check your catch card directory and search for missing numbers. The maps come from many different sources:
- Fixed treasure chests
- Normal and Super-Catch Cards
- Catching chart shops
- Map treasures
- both pits of the 100 tests
- Duel of the 100
- Charging Point Rewards
- Hall rewards
Several of the last cards can only be obtained after extensive side tasks. This includes especially the hero cards from the flopside pit and the seven partner cards from Militis Kingdom.
All 48 map treasures
Buy all 48 Treasure Maps at Flamm and find the places depicted on them. Use fleep on the red cross to make the treasure appear.
The most important rewards include:
- Power Plus (badge)
- MAX UP Heart
- Rare boss and figure cards
- Ultra mushroom mixes
- Gold bar and gold treasures
All Recipes
Visit Saffron and Dillia and complete the recipe list. The cooking discs help you look up valid ingredient combinations.
Rare ingredients are available at Itty Bits, Flimm, E-mil and through store points.
The game does not award an additional end sequence for a complete recipe, map or map directory alone. However, the individual collections contain numerous unique items and catch cards.
Playground and Gold Card
The hidden arcade is located behind the Café The Underwhere in the 1. Basement of Flipside.
If you have not yet found the Gold Card from the bar of Flopside, you can make up for it after the end. With it, the fourth minigame Hammer Whacker is unlocked.
At E-mil you can exchange flipside chips for several valuable rewards:
- Susel-Wusel fishing card
- Whacka Bump
- Ultra mushroom mix
- Power Plus (badge)
- MAX UP Heart
Power Plus and MAX UP Heart can be purchased several times. This allows you to further improve your values even after reaching a high level.
Listen to Garson and Carson
The two bartenders Garson and Carson tell numerous back stories about the game world.
Garson in Flipside
Garson works at Café The Underwhere. His stories include:
- The History of Flipside
- The ancient sages
- The origin of the Pixl
- Previous Heroes and Prophecies
- Various residents and traders
Carson in Flopside
Carson works at the bar The Overthere. He mainly reports on:
- Count Bleck and his followers
- Nastasia, Mimi and O’Chunks
- Dimenzio’s past
- The Pixl Rebellion
- More Dark Events of the Game World
Each story costs ten coins. New narratives are unlocked with the progress of the action. After the credits, all stories are available.
Explore chapters already visited again
All dimension doors remain usable after the end. This allows you to return to previous chapters and collect missing items.
Renewed visits to:
- Chapter 3-1: Piekso Received
- Chapter 3-4: Buying Tiptron
- Chapter 5-1: Hidden Cooking Disk and Itty Bits Stores
- Chapter 6: Complete Duel of the 100
- Chapter 7-4: Cooking Disc, Catching Map and Hidden Areas
- Chapter 8: Still missing Catch Cards and Searching Secret Routes
The former World of Nothing from Chapter 6-1 cannot be entered after the end. It was permanently replaced by the restored Militis Kingdom.
Is there an official 100% ad?
Super Paper Mario does not have a general percentage display that summarizes all chapters, cards, recipes, and side tasks.
Also for the complete collection of all Recipes, Treasure Maps and Catch Cards there is no additional end sequence. A 100 percent rating must therefore be checked against the individual directories and tasks themselves.
You can control the most important completed collections directly in the menu:
- Catch Cards: 256 entries
- Treasure Maps: 48 maps and treasures
- Recipes: complete list of recipes
- Pixl: all regular and optional companions
Complete checklist after the credits
| Task | Only possible after the credits? |
|---|---|
| Buy Tiptron for 999 coins | Yes |
| Militis Kingdom Fully Visit | Yes |
| Duel of the 100 wins | Yes |
| O’Chunks, Nastasia and Mimi visit again | Yes |
| Complete Flipside Pit and Get Dashell | No |
| Complete the flopside pit twice | No |
| Defeating the Shatti | No |
| Piekso received | No |
| Piccolo Trading Quest | No |
| Collect all 256 catch cards | Partial |
| Buy all 48 Treasure Maps and recover treasures | No |
| Find all cooking discs and complete recipes | No |
| Find Gold Card and Unlock Hammerfighters | No |
| All charging point rewards are received | No |
| Listen to all Garson and Carson stories | Partial |
Recommended order after end
- Buy Tiptron from Francis.
- Piekso and Piccolo, if they are still missing.
- Complete Flipside Pit of 100 Trials and get Dashell.
- Visit Militis Kingdom and win the Duel of the 100.
- Complete Flopside pit twice and defeat Schatti.
- All the map treasures.
- complete the list of catch cards.
- Complete all recipes and cooking discs.
- Do the arcade, store points and other dealer rewards.
- Visit O’Chunks, Nastasia and Mimi and listen to the final back stories.
Once you have completed all the points, you have mastered all the main, side and collecting tasks of Super Paper Mario.
